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General Tabletop Discussion
*Dungeons & Dragons
Any info on next release?
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<blockquote data-quote="Tony Vargas" data-source="post: 6747874" data-attributes="member: 996"><p>There's no such thing, right now, and it's probably not possible given the assumptions of 5e class designs, PC generation, party composition (who knows what random group of misfits you might draw at an AL table, for example) and encounter design. But it's still something that has been done in the past and could be, again, so wanting it is understandable - just not realistic.</p><p></p><p>Simple and honest, yes - probably more helpful to know that there's no way to know <em>exactly</em> how challenging an encounter might be to your group, than to have a false sense of security - but not expedient. 3.5 had CR, 4e had a similar stat, keeping the game familiar to players who started with those modern editions means having such numbers for the sake of familiarity, even if they don't mean much. Like everything else, it's a starting point for the DM, not set in stone.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6747874, member: 996"] There's no such thing, right now, and it's probably not possible given the assumptions of 5e class designs, PC generation, party composition (who knows what random group of misfits you might draw at an AL table, for example) and encounter design. But it's still something that has been done in the past and could be, again, so wanting it is understandable - just not realistic. Simple and honest, yes - probably more helpful to know that there's no way to know [i]exactly[/i] how challenging an encounter might be to your group, than to have a false sense of security - but not expedient. 3.5 had CR, 4e had a similar stat, keeping the game familiar to players who started with those modern editions means having such numbers for the sake of familiarity, even if they don't mean much. Like everything else, it's a starting point for the DM, not set in stone. [/QUOTE]
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Community
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Any info on next release?
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