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Any interest in an Eberron Adventure Path (1-20)?
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<blockquote data-quote="kenobi65" data-source="post: 3957851" data-attributes="member: 1515"><p>I <strong>so</strong> hate to be a wet blanket, esp. since mega's getting some interest on this...</p><p></p><p>I'd highly suggest getting some real legal advice on this before you start publishing.</p><p></p><p>IANAL, but I know folks* who've gone through situations with WotC, in which they were writing and distributing adventures using WotC-owned intellectual property (in the two cases I'm aware of, the Forgotten Realms), and WotC lawyers wound up having them stop doing so.</p><p></p><p>The issue, as I understand it (and, again, I'm no lawyer) is that when you write an adventure using non-OGL material (such as Eberron material), and give it to someone else to run, you're considered to be "publishing", even if you're not asking for any money for it. (Note: as I understand it, this doesn't mean that you're restricted, in any way, from using non-OGL materials you own to write and run your own adventures -- even at conventions. It specifically restricts you from writing something and then giving it to someone else to actually DM.)</p><p></p><p>This "publishing" violates the copyright holder's rights, and, if they (the copyright holder, WotC) doesn't stop you from doing so once they learn about it, my understanding is that they can then run the risk of losing their copyrights on the material in question.</p><p></p><p>* - Legends of the Shining Jewel and Living Sarbreenar, two "living-style" convention campaigns that were set in the Forgotten Realms. Once WotC's lawyers got involved, LSJ decided to rework the campaign to remove the Realms references; LS shut down (though, I think, the staff is working on a new campaign that uses Iron Heroes, with permission).</p></blockquote><p></p>
[QUOTE="kenobi65, post: 3957851, member: 1515"] I [b]so[/b] hate to be a wet blanket, esp. since mega's getting some interest on this... I'd highly suggest getting some real legal advice on this before you start publishing. IANAL, but I know folks* who've gone through situations with WotC, in which they were writing and distributing adventures using WotC-owned intellectual property (in the two cases I'm aware of, the Forgotten Realms), and WotC lawyers wound up having them stop doing so. The issue, as I understand it (and, again, I'm no lawyer) is that when you write an adventure using non-OGL material (such as Eberron material), and give it to someone else to run, you're considered to be "publishing", even if you're not asking for any money for it. (Note: as I understand it, this doesn't mean that you're restricted, in any way, from using non-OGL materials you own to write and run your own adventures -- even at conventions. It specifically restricts you from writing something and then giving it to someone else to actually DM.) This "publishing" violates the copyright holder's rights, and, if they (the copyright holder, WotC) doesn't stop you from doing so once they learn about it, my understanding is that they can then run the risk of losing their copyrights on the material in question. * - Legends of the Shining Jewel and Living Sarbreenar, two "living-style" convention campaigns that were set in the Forgotten Realms. Once WotC's lawyers got involved, LSJ decided to rework the campaign to remove the Realms references; LS shut down (though, I think, the staff is working on a new campaign that uses Iron Heroes, with permission). [/QUOTE]
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