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General Tabletop Discussion
*Dungeons & Dragons
Any interest in the not-quite-so-wild mage?
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<blockquote data-quote="ppaladin123" data-source="post: 6365656" data-attributes="member: 60923"><p>The wild mage is probably my biggest disappointment with 5e. I am not sure why one would play it over the dragon sorcerer. The DM can just decide to never/rarely let you roll for a chance at chaos. And if you do roll there is only a 5% chance that you'll get to the table and a good chunk of the results are just whimsical fluff (your hair falls out...hee hee) rather than do anything mechanically interesting. And a rather large (in my opinion) chunk of the mechanically interesting stuff could end up killing your party.</p><p></p><p>The dragon sorcerer is getting armor, flight, resistance, reliable bonus damage, and an aura.</p><p></p><p>You get:</p><p></p><p>the DM might let you roll for chaos</p><p></p><p>You can get advantage on a roll once a day. Maybe again if the DM lets you roll for chaos.</p><p></p><p>Spend points to alter other rolls (This is cool)</p><p></p><p>You can roll twice on the chaos chart..,if you ever get to roll for the chance and you happen to roll a 1.</p><p></p><p>Sometimes you get a little bonus damage.</p><p></p><p>Would it be so bad to automatically roll for a chaotic effect whenever you cast a spell and just have most options be minor benefits with a few big benefits and some rare catastrophes thrown in?</p></blockquote><p></p>
[QUOTE="ppaladin123, post: 6365656, member: 60923"] The wild mage is probably my biggest disappointment with 5e. I am not sure why one would play it over the dragon sorcerer. The DM can just decide to never/rarely let you roll for a chance at chaos. And if you do roll there is only a 5% chance that you'll get to the table and a good chunk of the results are just whimsical fluff (your hair falls out...hee hee) rather than do anything mechanically interesting. And a rather large (in my opinion) chunk of the mechanically interesting stuff could end up killing your party. The dragon sorcerer is getting armor, flight, resistance, reliable bonus damage, and an aura. You get: the DM might let you roll for chaos You can get advantage on a roll once a day. Maybe again if the DM lets you roll for chaos. Spend points to alter other rolls (This is cool) You can roll twice on the chaos chart..,if you ever get to roll for the chance and you happen to roll a 1. Sometimes you get a little bonus damage. Would it be so bad to automatically roll for a chaotic effect whenever you cast a spell and just have most options be minor benefits with a few big benefits and some rare catastrophes thrown in? [/QUOTE]
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Any interest in the not-quite-so-wild mage?
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