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Any level 1-5 plant critters?
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<blockquote data-quote="Mesh Hong" data-source="post: 4633742" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here are some plant monsters I used in my campaign a while back. You might find something here that you could use.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">1: Rage Creeper – level 5 Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">2: Drag Vine – level 5 lurker</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3: White Orchid Painbloom – level 5 elite artillery</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">4: Fungal Grazer – level 6 soldier</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">5: Fungal Grazer Alpha Male – level 8 brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">6: Fungal Insect Swarm – level 3 skirmisher (swarm)</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"><span style="color: white">1: Rage Creeper</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Rage creepers look like dense patches of plant matter, they typically roll into a surprisingly heavy ball shape made up of vine like tendrils and writhe and slam opponents. They are particularly nasty when cornered.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Rage Creeper</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Fey beast (plant) XP 200</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +4 <strong>Senses</strong> Perception +2; blindsight</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 76; Bloodied 38 see Bloodied Rage</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 19, <strong>Reflex</strong> 16, <strong>Will</strong> 15</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fear, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 fire</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, Climb 5</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Creeper Slam</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +8 vs. AC; 1d10+5 damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Heavy Slam</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +8 vs. AC; 2d8+5 damage; on hit secondary attack +6 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude; on hit the target is pushed 2 squares and knocked prone</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Reactive to Danger</span></strong><span style="font-family: 'Verdana'"> (immediate reaction, When Creeper takes damage)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Damaged Rage Creeper may shift 1 square; if it takes fire damage it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">may shift 2 squares and make a free Creeper Slam attack if possible</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Bloodied Rage</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied Rage Creeper gains a +2 bonus to all attacks</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Endurance +10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+7) <strong>Dex</strong> 14 (+4) <strong>Wis</strong> 10 (+2)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+5) <strong>Int</strong> 8 (+1) <strong>Cha</strong> 3 (-2)</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-size: 12px">2: Drag Vine</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Drag vines lie in wait for their victims to get close to them, then attack </span></span><span style="font-family: 'Verdana'"><span style="color: white">with lashing vines hoping to grab as many targets as possible, when they have dragged a number of targets close enough they release spores to hopefully render their victims unconscious so that they can rake them to death.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Drag Vine</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Lurker</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium fey beast (plant) XP 200</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +7 <strong>Senses</strong> Perception +15; blindsight</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 46; Bloodied 23</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 19; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 18, <strong>Will</strong> 16</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fear, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 cold</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 4, Climb 4</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Thorn Rake</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d6+5 damage; on hit target takes 2 ongoing Poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Drag them in</strong> (minor; at-will) (ONLY grabbed target)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +8 vs. Fortitude; 1d4+2 damage; on hit target is pulled 4 squares; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">on miss target is pulled 1 square</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">r</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Lashing Vines</strong> (standard; recharge </span><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">456</span></span>[/FONT]</span><span style="font-family: 'Verdana'">)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ranged 6; attack +6 vs. Reflex; 1d8+5 damage; Drag Vine makes up to 4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks (each attack must be a different target); on hit target is grabbed </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and takes 2 ongoing poison damage (whilst grabbed); escape Athletics DC </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">16, Acrobatics DC 18</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">c</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Spore Release</strong> (standard; encounter) ● Poison</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 2; attack +6 vs. Fortitude; 2d8+2 poison damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">weakened (save ends, +2 bonus to save); first failed save target falls </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">unconscious for 1d6 rounds (a heal check DC15 as a standard action will </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">bring an adjacent character round)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Perception +15, Stealth +12</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 14 (+4) <strong>Dex</strong> 20 (+7) <strong>Wis</strong> 16 (+5)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 10 (+2) <strong>Int</strong> 10 (+2) <strong>Cha</strong> 3 (-2)</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">NOTE:</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">My players had a couple of encounters that included pairs of these guys, I really liked them. My players hated them; mind you one of them did manage to make 3 PCs unconscious. The <strong>Spore Release</strong> one save and become unconscious may be a bit nasty but I still don’t think it is unbalanced, and there is a +2 bonus to the save which increases the odds of success.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">They were designed to use <strong>Lashing Vines</strong> to drag people in then use <strong>Spore Release</strong>, however in practice they always seemed to just move up the PCs and then use <strong>Spore Release</strong>. This is probably just another example of practical implementation vs. design intent.</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-size: 12px">3: White Orchid Painbloom</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">The White Orchid Painbloom is a large and beautiful flower on a single thick stem, sometimes reaching up to 10ft high. Its base is a mass of woody roots and thick greasy leaves. The Orchid will hold its action point in reserve for when it needs it, namely when enemies get too close, or if it can get 4 people with 2 jets of acid.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">White Orchid Painbloom</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Elite Artillery</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large fey beast (plant) XP 400</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +7 Senses <strong>Perception</strong> +2; blindsight</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Acidic Haze</span></strong><span style="font-family: 'Verdana'"> (Acid) aura 2; Enemies entering or starting their turn in the </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">aura take 3 acid damage; (When Bloodied aura increases to 5 size and 5 </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">damage)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 100; Bloodied 50 (see Acidic Haze)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 19; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 21, <strong>Will</strong> 15</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fear, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 radiant; 10 acid <strong>Vulnerable</strong> 5 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 4, Climb 2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Leaf Slap</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d8 damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">R</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Acid Glob</strong> (standard; at-will) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10/20; attack +12 vs. AC; 1d10+5 acid damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">r</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Jet of Acid</strong> (standard; at-will) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 6/12; attack +12 vs. AC; 1d12+5 acid damage; 2 attacks different </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">targets, targets must be within 3 squares of each other</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">r</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Stinging Acid Glob</strong> (standard; at-will) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Ranged 10/20; attack +12 vs. AC; 1d10+5 acid damage; target takes 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">ongoing acid damage (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">a</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Blinding Glob of Acid</strong> (standard; recharge </span><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">6</span></span>[/FONT]</span><span style="font-family: 'Verdana'">) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 2 within 8; attack +8 vs. Reflex; 2d6+5 acid damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is blinded (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">a</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Sticky Squirt</strong> (standard; encounter) (zone – lasts as long as encounter or 5 mins)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 2 within 15; covers an area with a sticky acidic gooey </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">compound; considered difficult terrain for non-plants; any enemy </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attempting to leave a sticky square must make either a DC 10 athletics or </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">a DC 12 acrobatics check; failure negates movement and ends the action.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 10 (+2) <strong>Dex</strong> 20 (+7) <strong>Wis</strong> 10 (+2)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 14 (+4) <strong>Int</strong> 12 (+3) <strong>Cha</strong> 3 (-2)</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-size: 12px">4: Fungal Grazer</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fungal Grazers are similar to bulbous white/grey cows with wide stubby legs. Their round head ends in a thick bunch of tentacles which it feeds through.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Fungal Grazer</span></span></strong><span style="font-family: 'Verdana'"> Level 6 Soldier</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large fey beast (plant) XP 250</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +5 Senses <strong>Perception</strong> +10; darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 70; Bloodied 35</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 22; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 15, <strong>Will</strong> 15</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison, charm, disease, sleep</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Head Slam</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. AC; 1d10+4 damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Charging Slam</strong> (standard; at-will) (ONLY as a charge attack)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +14 vs. AC; 2d8+4 damage; on hit target is pushed 2 squares; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary attack +6 vs Reflex; on hit target is knocked prone</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Face Tentacles</strong> (standard; encounter) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+10 vs. Fortitude; 3d6+4 acid damage; on hit target is stunned until the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">end of the Grazers next turn and takes 3 ongoing acid damage (save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Endurance +10, Perception +10</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+8) <strong>Dex</strong> 15 (+5) <strong>Wis</strong> 14 (+5)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 14 (+5) <strong>Int</strong> 8 (+2) <strong>Cha</strong> 5 (+0)</span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">NOTE:</span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">I have toned <strong>Face Tentacles</strong> down slightly from experience, this was originally a recharge 6 power. During play it became instantly apparent that it should be an encounter power.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">I would also advise against using too many Grazers in the same encounter, or at least watching the <strong>Face Tentacles</strong> alpha strike. I had an encounter with 5 of these and 5 lots of 3d6+4 damage is maybe a bit harsh.</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-size: 12px">5: Fungal Grazer Alpha Male</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">The Slightly larger herd leader of the Fungal Grazers, they have broader front feet and wider shoulders than the standard Grazer, though their face tentacles are shorter. Alphas are very aggressive.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Alpha Fungal Grazer</span></span></strong><span style="font-family: 'Verdana'"> Level 8 Brute</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large fey beast (plant) XP 350</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +6 Senses <strong>Perception</strong> +11; darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 106; Bloodied 53 (see Howl of Despair)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 20; <strong>Fortitude</strong> 21, <strong>Reflex</strong> 19, <strong>Will</strong> 18</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison, charm, disease, sleep</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Head Slam</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +11 vs. AC; 2d6+5 damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Charging Head Slam</strong> (standard; at-will) (ONLY as a charge attack)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +12 vs. AC; 2d10+5 damage; on hit target is pushed 2 squares; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary attack +8 vs. Reflex; on hit target is knocked prone</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">m</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Stomping Feet</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">2 attacks; attack +10 vs. AC; 1d8+5 damage; Grazer rears up and attacks </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">with its front hooves</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">c</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Gout of Acid</strong> (standard; recharge </span><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">6</span></span>[/FONT]</span><span style="font-family: 'Verdana'">) ● Acid</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +8 vs. Reflex; 3d8 + 5 acid damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes 3 ongoing acid damage (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">c</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Howl of Despair</strong> (immediate reaction, When first bloodied; ) ● Fear</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; attack +7 vs. Will; on hit target is pushed 3 squares and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immobilised (save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Endurance +12, Perception +11</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+9) <strong>Dex</strong> 15 (+6) <strong>Wis</strong> 14 (+6)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+7) <strong>Int</strong> 10 (+4) <strong>Cha</strong> 6 (+2)</span></span></p><p> </p><p>-----------------------------------------------------------------------</p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-size: 12px">6: Fungal Insect Swarm</span></span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fungal insect swarms live on and around other plant creatures, they are made up of thousands of tiny biting and stinging crawling and buzzing creatures. They have evolved to mimic the spore release of the plants they feed on.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Fungal Insect Swarm</span></span></strong><span style="font-family: 'Verdana'"> Level 3 Skirmisher</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium fey beast (insect swarm) XP 150</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +4 Senses <strong>Perception</strong> +0; darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Swarm Attack </span></strong><span style="font-family: 'Verdana'">aura 1; the swarm makes a basic attack as a free action </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">against each enemy that begins its turn in the aura.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 42; Bloodied 21 (Swarm takes half damage from melee & ranged attacks)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 15, <strong>Reflex</strong> 15, <strong>Will</strong> 15</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> charm, sleep; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 5 fire, 10 Close and Area Attacks</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">M</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>A Thousand Bites</strong> (standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +8 vs. AC; 1d6+2 damage</span></span></p><p> </p><p><span style="color: white"><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">c</span></span>[/FONT]</span><span style="font-family: 'Verdana'"><strong>Poison Spore Cloud</strong> (standard; recharge </span><span style="color: black">[FONT=D&D 4e icons]<span style="font-size: 12px"><span style="color: white">56</span></span>[/FONT]</span><span style="font-family: 'Verdana'">) ● Poison</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 2; attack +5 vs. Fortitude; 1d10+3 poison damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes a penalty of -1 to all defences (save ends)</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Tide of Insects</span></strong><span style="font-family: 'Verdana'"> (move; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fungal Insect Swarm can shift 3 squares as a move action</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Endurance +6, Stealth +9</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 14 (+3) <strong>Dex</strong> 16 (+4) <strong>Wis</strong> 8 (+0)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 10 (+1) <strong>Int</strong> 6 (-1) <strong>Cha</strong> 3 (-3)</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4633742, member: 73463"] [FONT=Verdana][COLOR=white]Here are some plant monsters I used in my campaign a while back. You might find something here that you could use.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]1: Rage Creeper – level 5 Brute[/COLOR][/FONT] [FONT=Verdana][COLOR=white]2: Drag Vine – level 5 lurker[/COLOR][/FONT] [FONT=Verdana][COLOR=white]3: White Orchid Painbloom – level 5 elite artillery[/COLOR][/FONT] [FONT=Verdana][COLOR=white]4: Fungal Grazer – level 6 soldier[/COLOR][/FONT] [FONT=Verdana][COLOR=white]5: Fungal Grazer Alpha Male – level 8 brute[/COLOR][/FONT] [FONT=Verdana][COLOR=white]6: Fungal Insect Swarm – level 3 skirmisher (swarm)[/COLOR][/FONT] ----------------------------------------------------------------------- [B][FONT=Verdana][SIZE=3][COLOR=white]1: Rage Creeper[/COLOR][/SIZE][/FONT][/B] [FONT=Verdana][COLOR=white]Rage creepers look like dense patches of plant matter, they typically roll into a surprisingly heavy ball shape made up of vine like tendrils and writhe and slam opponents. They are particularly nasty when cornered.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Rage Creeper[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Fey beast (plant) XP 200[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +4 [B]Senses[/B] Perception +2; blindsight[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 76; Bloodied 38 see Bloodied Rage[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 19, [B]Reflex[/B] 16, [B]Will[/B] 15[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fear, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 fire[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, Climb 5[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Creeper Slam[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +8 vs. AC; 1d10+5 damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Heavy Slam[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +8 vs. AC; 2d8+5 damage; on hit secondary attack +6 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude; on hit the target is pushed 2 squares and knocked prone[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Reactive to Danger[/FONT][/B][FONT=Verdana] (immediate reaction, When Creeper takes damage)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]When Damaged Rage Creeper may shift 1 square; if it takes fire damage it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]may shift 2 squares and make a free Creeper Slam attack if possible[/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Bloodied Rage[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]When bloodied Rage Creeper gains a +2 bonus to all attacks[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Endurance +10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+7) [B]Dex[/B] 14 (+4) [B]Wis[/B] 10 (+2)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+5) [B]Int[/B] 8 (+1) [B]Cha[/B] 3 (-2)[/FONT][/COLOR] ----------------------------------------------------------------------- [B][FONT=Verdana][COLOR=white][SIZE=3]2: Drag Vine[/SIZE][/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Drag vines lie in wait for their victims to get close to them, then attack [/COLOR][/FONT][FONT=Verdana][COLOR=white]with lashing vines hoping to grab as many targets as possible, when they have dragged a number of targets close enough they release spores to hopefully render their victims unconscious so that they can rake them to death.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Drag Vine[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Lurker[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium fey beast (plant) XP 200[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +7 [B]Senses[/B] Perception +15; blindsight[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 46; Bloodied 23[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 19; [B]Fortitude[/B] 16, [B]Reflex[/B] 18, [B]Will[/B] 16[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fear, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 cold[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 4, Climb 4[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Thorn Rake[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d6+5 damage; on hit target takes 2 ongoing Poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends)[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Drag them in[/B] (minor; at-will) (ONLY grabbed target)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +8 vs. Fortitude; 1d4+2 damage; on hit target is pulled 4 squares; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]on miss target is pulled 1 square[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]r[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Lashing Vines[/B] (standard; recharge [/FONT][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]456[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana])[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Ranged 6; attack +6 vs. Reflex; 1d8+5 damage; Drag Vine makes up to 4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks (each attack must be a different target); on hit target is grabbed [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and takes 2 ongoing poison damage (whilst grabbed); escape Athletics DC [/COLOR][/FONT] [FONT=Verdana][COLOR=white]16, Acrobatics DC 18[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]c[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Spore Release[/B] (standard; encounter) ● Poison[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Burst 2; attack +6 vs. Fortitude; 2d8+2 poison damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]weakened (save ends, +2 bonus to save); first failed save target falls [/COLOR][/FONT] [FONT=Verdana][COLOR=white]unconscious for 1d6 rounds (a heal check DC15 as a standard action will [/COLOR][/FONT] [FONT=Verdana][COLOR=white]bring an adjacent character round)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Perception +15, Stealth +12[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 14 (+4) [B]Dex[/B] 20 (+7) [B]Wis[/B] 16 (+5)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 10 (+2) [B]Int[/B] 10 (+2) [B]Cha[/B] 3 (-2)[/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]NOTE:[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]My players had a couple of encounters that included pairs of these guys, I really liked them. My players hated them; mind you one of them did manage to make 3 PCs unconscious. The [B]Spore Release[/B] one save and become unconscious may be a bit nasty but I still don’t think it is unbalanced, and there is a +2 bonus to the save which increases the odds of success.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]They were designed to use [B]Lashing Vines[/B] to drag people in then use [B]Spore Release[/B], however in practice they always seemed to just move up the PCs and then use [B]Spore Release[/B]. This is probably just another example of practical implementation vs. design intent.[/COLOR][/FONT] ----------------------------------------------------------------------- [B][FONT=Verdana][COLOR=white][SIZE=3]3: White Orchid Painbloom[/SIZE][/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]The White Orchid Painbloom is a large and beautiful flower on a single thick stem, sometimes reaching up to 10ft high. Its base is a mass of woody roots and thick greasy leaves. The Orchid will hold its action point in reserve for when it needs it, namely when enemies get too close, or if it can get 4 people with 2 jets of acid.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]White Orchid Painbloom[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Elite Artillery[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large fey beast (plant) XP 400[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +7 Senses [B]Perception[/B] +2; blindsight[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Acidic Haze[/FONT][/B][FONT=Verdana] (Acid) aura 2; Enemies entering or starting their turn in the [/FONT][/COLOR] [COLOR=white][FONT=Verdana]aura take 3 acid damage; (When Bloodied aura increases to 5 size and 5 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]damage)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 100; Bloodied 50 (see Acidic Haze)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 19; [B]Fortitude[/B] 18, [B]Reflex[/B] 21, [B]Will[/B] 15[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fear, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 radiant; 10 acid [B]Vulnerable[/B] 5 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 4, Climb 2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Leaf Slap[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d8 damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]R[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Acid Glob[/B] (standard; at-will) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Range 10/20; attack +12 vs. AC; 1d10+5 acid damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]r[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Jet of Acid[/B] (standard; at-will) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Range 6/12; attack +12 vs. AC; 1d12+5 acid damage; 2 attacks different [/COLOR][/FONT] [FONT=Verdana][COLOR=white]targets, targets must be within 3 squares of each other[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]r[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Stinging Acid Glob[/B] (standard; at-will) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Ranged 10/20; attack +12 vs. AC; 1d10+5 acid damage; target takes 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]ongoing acid damage (save ends)[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]a[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Blinding Glob of Acid[/B] (standard; recharge [/FONT][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]6[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana]) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Area burst 2 within 8; attack +8 vs. Reflex; 2d6+5 acid damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is blinded (save ends)[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]a[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Sticky Squirt[/B] (standard; encounter) (zone – lasts as long as encounter or 5 mins)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Area burst 2 within 15; covers an area with a sticky acidic gooey [/COLOR][/FONT] [FONT=Verdana][COLOR=white]compound; considered difficult terrain for non-plants; any enemy [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attempting to leave a sticky square must make either a DC 10 athletics or [/COLOR][/FONT] [FONT=Verdana][COLOR=white]a DC 12 acrobatics check; failure negates movement and ends the action.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 10 (+2) [B]Dex[/B] 20 (+7) [B]Wis[/B] 10 (+2)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 14 (+4) [B]Int[/B] 12 (+3) [B]Cha[/B] 3 (-2)[/FONT][/COLOR] ----------------------------------------------------------------------- [B][FONT=Verdana][COLOR=white][SIZE=3]4: Fungal Grazer[/SIZE][/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Fungal Grazers are similar to bulbous white/grey cows with wide stubby legs. Their round head ends in a thick bunch of tentacles which it feeds through.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Fungal Grazer[/SIZE][/FONT][/B][FONT=Verdana] Level 6 Soldier[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large fey beast (plant) XP 250[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +5 Senses [B]Perception[/B] +10; darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 70; Bloodied 35[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 22; [B]Fortitude[/B] 18, [B]Reflex[/B] 15, [B]Will[/B] 15[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison, charm, disease, sleep[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Head Slam[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +13 vs. AC; 1d10+4 damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Charging Slam[/B] (standard; at-will) (ONLY as a charge attack)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +14 vs. AC; 2d8+4 damage; on hit target is pushed 2 squares; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary attack +6 vs Reflex; on hit target is knocked prone[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Face Tentacles[/B] (standard; encounter) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]+10 vs. Fortitude; 3d6+4 acid damage; on hit target is stunned until the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]end of the Grazers next turn and takes 3 ongoing acid damage (save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Endurance +10, Perception +10[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+8) [B]Dex[/B] 15 (+5) [B]Wis[/B] 14 (+5)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 14 (+5) [B]Int[/B] 8 (+2) [B]Cha[/B] 5 (+0)[/FONT][/COLOR] [B][FONT=Verdana][COLOR=white]NOTE:[/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]I have toned [B]Face Tentacles[/B] down slightly from experience, this was originally a recharge 6 power. During play it became instantly apparent that it should be an encounter power.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I would also advise against using too many Grazers in the same encounter, or at least watching the [B]Face Tentacles[/B] alpha strike. I had an encounter with 5 of these and 5 lots of 3d6+4 damage is maybe a bit harsh.[/COLOR][/FONT] ----------------------------------------------------------------------- [B][FONT=Verdana][COLOR=white][SIZE=3]5: Fungal Grazer Alpha Male[/SIZE][/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]The Slightly larger herd leader of the Fungal Grazers, they have broader front feet and wider shoulders than the standard Grazer, though their face tentacles are shorter. Alphas are very aggressive.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Alpha Fungal Grazer[/SIZE][/FONT][/B][FONT=Verdana] Level 8 Brute[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large fey beast (plant) XP 350[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +6 Senses [B]Perception[/B] +11; darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 106; Bloodied 53 (see Howl of Despair)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 20; [B]Fortitude[/B] 21, [B]Reflex[/B] 19, [B]Will[/B] 18[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison, charm, disease, sleep[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Head Slam[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +11 vs. AC; 2d6+5 damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Charging Head Slam[/B] (standard; at-will) (ONLY as a charge attack)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +12 vs. AC; 2d10+5 damage; on hit target is pushed 2 squares; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary attack +8 vs. Reflex; on hit target is knocked prone[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]m[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Stomping Feet[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]2 attacks; attack +10 vs. AC; 1d8+5 damage; Grazer rears up and attacks [/COLOR][/FONT] [FONT=Verdana][COLOR=white]with its front hooves[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]c[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Gout of Acid[/B] (standard; recharge [/FONT][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]6[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana]) ● Acid[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +8 vs. Reflex; 3d8 + 5 acid damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes 3 ongoing acid damage (save ends)[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]c[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Howl of Despair[/B] (immediate reaction, When first bloodied; ) ● Fear[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; attack +7 vs. Will; on hit target is pushed 3 squares and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immobilised (save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Endurance +12, Perception +11[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+9) [B]Dex[/B] 15 (+6) [B]Wis[/B] 14 (+6)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+7) [B]Int[/B] 10 (+4) [B]Cha[/B] 6 (+2)[/FONT][/COLOR] ----------------------------------------------------------------------- [B][FONT=Verdana][COLOR=white][SIZE=3]6: Fungal Insect Swarm[/SIZE][/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Fungal insect swarms live on and around other plant creatures, they are made up of thousands of tiny biting and stinging crawling and buzzing creatures. They have evolved to mimic the spore release of the plants they feed on.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Fungal Insect Swarm[/SIZE][/FONT][/B][FONT=Verdana] Level 3 Skirmisher[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium fey beast (insect swarm) XP 150[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +4 Senses [B]Perception[/B] +0; darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Swarm Attack [/FONT][/B][FONT=Verdana]aura 1; the swarm makes a basic attack as a free action [/FONT][/COLOR] [COLOR=white][FONT=Verdana]against each enemy that begins its turn in the aura.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 42; Bloodied 21 (Swarm takes half damage from melee & ranged attacks)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 15, [B]Reflex[/B] 15, [B]Will[/B] 15[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] charm, sleep; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 5 fire, 10 Close and Area Attacks[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6[/FONT][/COLOR] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]M[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]A Thousand Bites[/B] (standard; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Attack +8 vs. AC; 1d6+2 damage[/COLOR][/FONT] [COLOR=white][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]c[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana][B]Poison Spore Cloud[/B] (standard; recharge [/FONT][COLOR=black][FONT=D&D 4e icons][SIZE=3][COLOR=white]56[/COLOR][/SIZE][/FONT][/COLOR][FONT=Verdana]) ● Poison[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Burst 2; attack +5 vs. Fortitude; 1d10+3 poison damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes a penalty of -1 to all defences (save ends)[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Tide of Insects[/FONT][/B][FONT=Verdana] (move; at-will)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Fungal Insect Swarm can shift 3 squares as a move action[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Endurance +6, Stealth +9[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 14 (+3) [B]Dex[/B] 16 (+4) [B]Wis[/B] 8 (+0)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 10 (+1) [B]Int[/B] 6 (-1) [B]Cha[/B] 3 (-3)[/FONT][/COLOR] [/QUOTE]
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Any level 1-5 plant critters?
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