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General Tabletop Discussion
*Pathfinder & Starfinder
Any more word on whether some or all ranged/area powers provoke OA?
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<blockquote data-quote="AngryPurpleCyclops" data-source="post: 4716331" data-attributes="member: 82732"><p>seems pretty clear that the shift doesn't provoke an OA but the ranged attack does if you're next to something when you make it. this is an exception based rules system and allowing a shift before the ranged action takes place is designed to be an exception to the ranged attacks provoke but not so powerful that you can avoid OA from the location you wind up in after the shift.</p><p></p><p>Sustaining doesn't cause OA, but making another attack with a power that's ranged to begin with such as flaming sphere does provoke an attack. </p><p></p><p>The warlord utility question is more complex. I can see both sides of this and will be interested in seeing the ruling. clerics also have this issue. I think that they may well change/errata it but currently the rules clearly indicate you do generate OA with utility powers. Why else are some utilities that only help one person "burst" instead of ranged? The perception they "started to change some but didn't finish" is a very weak argument, you can't assume that things not working the way you want them to is a mistake. </p><p></p><p>I understand you warlord fans out there wanting it to be the other way but there's no reason for burst utilities that help one person if not for the differentiation from ranged. This implies VERY STRONGLY that you do in fact cause OA's if you use these powers. Lots of pc's have to shift to get off their powers, warlords are not exempt from this even if it makes it easier and more useful and thus makes the player happier, it's neither RAW nor RAI apparently.</p></blockquote><p></p>
[QUOTE="AngryPurpleCyclops, post: 4716331, member: 82732"] seems pretty clear that the shift doesn't provoke an OA but the ranged attack does if you're next to something when you make it. this is an exception based rules system and allowing a shift before the ranged action takes place is designed to be an exception to the ranged attacks provoke but not so powerful that you can avoid OA from the location you wind up in after the shift. Sustaining doesn't cause OA, but making another attack with a power that's ranged to begin with such as flaming sphere does provoke an attack. The warlord utility question is more complex. I can see both sides of this and will be interested in seeing the ruling. clerics also have this issue. I think that they may well change/errata it but currently the rules clearly indicate you do generate OA with utility powers. Why else are some utilities that only help one person "burst" instead of ranged? The perception they "started to change some but didn't finish" is a very weak argument, you can't assume that things not working the way you want them to is a mistake. I understand you warlord fans out there wanting it to be the other way but there's no reason for burst utilities that help one person if not for the differentiation from ranged. This implies VERY STRONGLY that you do in fact cause OA's if you use these powers. Lots of pc's have to shift to get off their powers, warlords are not exempt from this even if it makes it easier and more useful and thus makes the player happier, it's neither RAW nor RAI apparently. [/QUOTE]
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Any more word on whether some or all ranged/area powers provoke OA?
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