Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Any New Info on Skill Encounters?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Belphanior" data-source="post: 4088760" data-attributes="member: 12401"><p>I await the final implementation of this system, but the principle seems sound. D&D has a long history of saying "no!" to players simply because it doesn't account for it in the rulesystem. </p><p></p><p>You're chased and overturn a cart of apples. </p><p>* Do the guards stumble, trip, and lose sight of you? Effectively negating an entire encounter with a single sentence? They can't be <em>that</em> incompetent.</p><p>* Maybe they have to make balance checks? What's the DC for apples on a marketplace? And do we really want to track each individual's full/half movement over squares of "difficult terrain" the entire time? That's even more mini oriented than 4E!</p><p>* Do we just ignore a <s>cool</s> grand and cinematic idea and say the game has no rules for apples and thus the guards ignore them?</p><p>* Or do I just pull something out of my ass based on nothing more than how my mood is? Is this even remotely fair? Don't I punish the people who can't think of cinematic stunts on the fly by doing this?</p><p></p><p>A system like this sounds like it encourages stunts and adjudicates them in a fair manner. Exceptionally good or bad ideas probably receive modifiers to the skill checks (just like every other skill check ever) but overall PCs can be daring and inventive. Roll Arcane to make a simple candle flare and belch out thick clouds of smoke. Roll Intimidate to startle some animals and set off a stampede. Roll Acrobatics to tumble through the street performers that walk on hot coals and juggle swords (wouldn't want to follow you through there!). At least players can attempt all this without being told "I'm sorry Dave, I can't let you do that. I don't have rules for that in my books." </p><p></p><p>Here's just hoping they don't take that concept and mess up the execution.</p></blockquote><p></p>
[QUOTE="Belphanior, post: 4088760, member: 12401"] I await the final implementation of this system, but the principle seems sound. D&D has a long history of saying "no!" to players simply because it doesn't account for it in the rulesystem. You're chased and overturn a cart of apples. * Do the guards stumble, trip, and lose sight of you? Effectively negating an entire encounter with a single sentence? They can't be [i]that[/i] incompetent. * Maybe they have to make balance checks? What's the DC for apples on a marketplace? And do we really want to track each individual's full/half movement over squares of "difficult terrain" the entire time? That's even more mini oriented than 4E! * Do we just ignore a [S]cool[/S] grand and cinematic idea and say the game has no rules for apples and thus the guards ignore them? * Or do I just pull something out of my ass based on nothing more than how my mood is? Is this even remotely fair? Don't I punish the people who can't think of cinematic stunts on the fly by doing this? A system like this sounds like it encourages stunts and adjudicates them in a fair manner. Exceptionally good or bad ideas probably receive modifiers to the skill checks (just like every other skill check ever) but overall PCs can be daring and inventive. Roll Arcane to make a simple candle flare and belch out thick clouds of smoke. Roll Intimidate to startle some animals and set off a stampede. Roll Acrobatics to tumble through the street performers that walk on hot coals and juggle swords (wouldn't want to follow you through there!). At least players can attempt all this without being told "I'm sorry Dave, I can't let you do that. I don't have rules for that in my books." Here's just hoping they don't take that concept and mess up the execution. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Any New Info on Skill Encounters?
Top