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<blockquote data-quote="gyor" data-source="post: 5875179" data-attributes="member: 6670153"><p>Some thougts. First they said it was the same rules with some changes, which says irteration 4 wasn't ready yet, but they at least wanted feed back on parts of it.</p><p></p><p> What was said about the Paladin was interesting, its good to know that what they plan for the class isn't just a multiclass fighter/cleric. I also am happy to know that more of what was meant by unusual class, which seems to be mostly stuff that didn't end up in a PHB, although Assassin seems uncertain as is Avenger. Also Priest from 2e was mentioned again and I think the main focus of that class will be customizablity from the way it was briefly discussed. </p><p></p><p> I also wonder what kind of moduals they'll have for FR. </p><p></p><p> Also more focus on out of combat utility for players. </p><p></p><p> Skills seem to be the thing they're having a hard problem dealing with as there doesn't seem to be any consistant thread between editions. </p><p></p><p> Themes during the playtest appear to be popular during playtest which is a good,sign, especially if that was what was updated.</p><p></p><p> Also the whole turn undead thing is interesting. Glad its back at level one.</p><p></p><p> Funny part was the question about paizo and 4.25e.</p></blockquote><p></p>
[QUOTE="gyor, post: 5875179, member: 6670153"] Some thougts. First they said it was the same rules with some changes, which says irteration 4 wasn't ready yet, but they at least wanted feed back on parts of it. What was said about the Paladin was interesting, its good to know that what they plan for the class isn't just a multiclass fighter/cleric. I also am happy to know that more of what was meant by unusual class, which seems to be mostly stuff that didn't end up in a PHB, although Assassin seems uncertain as is Avenger. Also Priest from 2e was mentioned again and I think the main focus of that class will be customizablity from the way it was briefly discussed. I also wonder what kind of moduals they'll have for FR. Also more focus on out of combat utility for players. Skills seem to be the thing they're having a hard problem dealing with as there doesn't seem to be any consistant thread between editions. Themes during the playtest appear to be popular during playtest which is a good,sign, especially if that was what was updated. Also the whole turn undead thing is interesting. Glad its back at level one. Funny part was the question about paizo and 4.25e. [/QUOTE]
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