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Any of you pine for AD&D 1/2?
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<blockquote data-quote="Greenstone" data-source="post: 1626092" data-attributes="member: 20712"><p>This debate is one that will rage on forever. Why can't we all admit that we play the game that's best for ourselves and (hopefully) our players, whether its OD&D, 1st ed, 3rd ed or whatever?</p><p></p><p>I'm 36, have DMed OD&D, 1st and 2nd editions, but got sick of all the add-ons to 2nd editioin AD&D. I switched to the Palladium Role Playing Game, which BTW, is a d20 system - including AC(AR) equalling strike roll needed, BABs for character classes instead of THAC0s, etc. Has worked well for my group for the 10-year duration of our campaign... once we added a killer critical strike house rule. However, I'll admit that my players probably couldn't care what the system is - none of them even own a rule book or an adventure... hell, some don't even read fantasy fiction.</p><p></p><p>I've looked long and hard at 3e... I love the presentation of the books, and most of the art, and even most of the character classes. What I hate are the feats (seem to replace player creativity, and prevent PCs from saying 'I'll try to...') and the huge stat blacks that are needed to define monsters and villains. Hmmm, maybe C&C will suit me when it comes out.</p><p></p><p>Anyway, let's just play what we enjoy, and show everyone else the courtesy of letting them do the same.</p></blockquote><p></p>
[QUOTE="Greenstone, post: 1626092, member: 20712"] This debate is one that will rage on forever. Why can't we all admit that we play the game that's best for ourselves and (hopefully) our players, whether its OD&D, 1st ed, 3rd ed or whatever? I'm 36, have DMed OD&D, 1st and 2nd editions, but got sick of all the add-ons to 2nd editioin AD&D. I switched to the Palladium Role Playing Game, which BTW, is a d20 system - including AC(AR) equalling strike roll needed, BABs for character classes instead of THAC0s, etc. Has worked well for my group for the 10-year duration of our campaign... once we added a killer critical strike house rule. However, I'll admit that my players probably couldn't care what the system is - none of them even own a rule book or an adventure... hell, some don't even read fantasy fiction. I've looked long and hard at 3e... I love the presentation of the books, and most of the art, and even most of the character classes. What I hate are the feats (seem to replace player creativity, and prevent PCs from saying 'I'll try to...') and the huge stat blacks that are needed to define monsters and villains. Hmmm, maybe C&C will suit me when it comes out. Anyway, let's just play what we enjoy, and show everyone else the courtesy of letting them do the same. [/QUOTE]
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Any of you pine for AD&D 1/2?
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