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Any of you pine for AD&D 1/2?
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<blockquote data-quote="Ourph" data-source="post: 1626731" data-attributes="member: 20239"><p>Do whatever makes you happy. Personally, I'm quite happy playing in a 3.5 game run by one of my good friends and DMing/playing B/X D&D or 1e with another group and my wife (who's letting me run a solo B/X campaign with her <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). There's no reason you can't enjoy multiple versions of the game.</p><p></p><p>Personally, I LOVE one of the things that most people seem to hate about B/X/1e - the combat matrices and saving throw tables.</p><p></p><p>They make customization a snap. If I want a 4th level kobold thief, I just assign him an "attack as" (ex: attacks as a 5th level thief) and a "save as" (saves as a 5th level thief) and roll his HP. Those three little lines are all I need in my notes. Everything else is on my DM screen when I need to roll.</p><p></p><p>Having run 3rd ed for about 4 years before swearing off of it for good, I can honestly say the most useless piece of gaming material I ever bought for my game was my 3.0 DM's screen. Other than hiding my stuff and providing a place to tack up maps and monster stats, it served absolutely no purpose in my games. The main reason for its uselessness in my hands was the fact that 3e doesn't use combat matrices, save tables or thief ability tables. In a system that does use those things, the DM screen is my most used, most valuable tool.</p><p></p><p>The other thing I like about using the matrices is that players don't need to note their attack values, saves or thief skills on their character sheet. Character creation takes a lot less time and writing that way.</p><p></p><p>However, I realize I'm in the minority as far as my love o' tables goes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ourph, post: 1626731, member: 20239"] Do whatever makes you happy. Personally, I'm quite happy playing in a 3.5 game run by one of my good friends and DMing/playing B/X D&D or 1e with another group and my wife (who's letting me run a solo B/X campaign with her :) ). There's no reason you can't enjoy multiple versions of the game. Personally, I LOVE one of the things that most people seem to hate about B/X/1e - the combat matrices and saving throw tables. They make customization a snap. If I want a 4th level kobold thief, I just assign him an "attack as" (ex: attacks as a 5th level thief) and a "save as" (saves as a 5th level thief) and roll his HP. Those three little lines are all I need in my notes. Everything else is on my DM screen when I need to roll. Having run 3rd ed for about 4 years before swearing off of it for good, I can honestly say the most useless piece of gaming material I ever bought for my game was my 3.0 DM's screen. Other than hiding my stuff and providing a place to tack up maps and monster stats, it served absolutely no purpose in my games. The main reason for its uselessness in my hands was the fact that 3e doesn't use combat matrices, save tables or thief ability tables. In a system that does use those things, the DM screen is my most used, most valuable tool. The other thing I like about using the matrices is that players don't need to note their attack values, saves or thief skills on their character sheet. Character creation takes a lot less time and writing that way. However, I realize I'm in the minority as far as my love o' tables goes. :D [/QUOTE]
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Any of you pine for AD&D 1/2?
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