Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Any old timers out there willing to help with a Master's thesis?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MNblockhead" data-source="post: 7924813" data-attributes="member: 6796661"><p>White, Male, 49</p><p></p><p>Started in 82/83 with OD&D, then AD&D 1e. Then moved on to Warhammer, Gama World, Paranoia, Boot Hill, Star Frontiers, and other games, include some that friends and I designed. </p><p></p><p>I was published once in Dragon Magazine, but those were more war game rules not TTRPG rules. </p><p></p><p>I, like most people in those days, had my own homebrew world and I organized games at the local library.</p><p></p><p>Also, like most of us in those days, I tweaked the rules a lot. Most notably after my first summer working with the the Student Conservation Association, I created and enforced much more realistic wilderness travel and survival rules. Hex crawling was more prominent in my games back then than now and wilderness survival was a more important part of the game. </p><p></p><p>I stopped playing around 1990 when I went to college (played maybe once or twice my freshman year but moved to other interests) and traded all my TTRPG stuff to an local couple who were heavy in the SCA (the Society for Creative Anachonisms, not sure what it is with me and organizations with SCA as initials) for a crate of home-vinted wines and they auctioned my gaming stuff off at Gen Con. The only thing I kept was the copy of Dragon Magazine I was published in and the first issue of Polyhedron which I asked Gary Gygax to sign the cover of. </p><p></p><p>Didn't play again until 2014. I had moved back to the area I grew up in and started hanging out with old highschool friends again. We were getting together regularly for board games and I started thinking that it would be fun to run the occasional TTRPG. But 4e discouraged me. It didn't have the feel I was looking for. It seemed to be too heavily focused on miniature wargamming. I know now that it unfair, but as someone from OD&D and 1e days looking at the game decades later, it was a hard pass after glancing through it. </p><p></p><p>A friend of mine from high school who was still a heavy gamer suggested Pathfinder. After looking throught it and reading up on it a bit online, I basically said "I don't have time for this s***!" and went one playing board games. When the 5e Player's Handbook came out, I went to my FLGS and paged through a copy and instantly fell in love. Something about the artwork and and the more readily accessible rules hit the nolstalgia button while also seeming modern. A classic car body with an upgraded engine and modern tech package. I played several games at a local convention to get a feel for it and started building my homebrew campaign. </p><p></p><p>I still run my monthly 8-hour game with most of the same people that I brought together at the end of 2014 and early 2015. After wrapping up my first homebrew campaign, I ran Curse of Strahd, and am no running Rappan Athuk. </p><p></p><p>I run 5e mostly by the book, though I've brought in some homebrew or third-party options that fit the campaign. </p><p></p><p>I run and play other games but generally only as one shots. These include Paranoia (current edition), The Expanse, ICRPG (Index Card RPG), Dialect, and InSPECTres. At my local convention, on the years I could attend, I play whatever game I haven't played that looks interesting.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7924813, member: 6796661"] White, Male, 49 Started in 82/83 with OD&D, then AD&D 1e. Then moved on to Warhammer, Gama World, Paranoia, Boot Hill, Star Frontiers, and other games, include some that friends and I designed. I was published once in Dragon Magazine, but those were more war game rules not TTRPG rules. I, like most people in those days, had my own homebrew world and I organized games at the local library. Also, like most of us in those days, I tweaked the rules a lot. Most notably after my first summer working with the the Student Conservation Association, I created and enforced much more realistic wilderness travel and survival rules. Hex crawling was more prominent in my games back then than now and wilderness survival was a more important part of the game. I stopped playing around 1990 when I went to college (played maybe once or twice my freshman year but moved to other interests) and traded all my TTRPG stuff to an local couple who were heavy in the SCA (the Society for Creative Anachonisms, not sure what it is with me and organizations with SCA as initials) for a crate of home-vinted wines and they auctioned my gaming stuff off at Gen Con. The only thing I kept was the copy of Dragon Magazine I was published in and the first issue of Polyhedron which I asked Gary Gygax to sign the cover of. Didn't play again until 2014. I had moved back to the area I grew up in and started hanging out with old highschool friends again. We were getting together regularly for board games and I started thinking that it would be fun to run the occasional TTRPG. But 4e discouraged me. It didn't have the feel I was looking for. It seemed to be too heavily focused on miniature wargamming. I know now that it unfair, but as someone from OD&D and 1e days looking at the game decades later, it was a hard pass after glancing through it. A friend of mine from high school who was still a heavy gamer suggested Pathfinder. After looking throught it and reading up on it a bit online, I basically said "I don't have time for this s***!" and went one playing board games. When the 5e Player's Handbook came out, I went to my FLGS and paged through a copy and instantly fell in love. Something about the artwork and and the more readily accessible rules hit the nolstalgia button while also seeming modern. A classic car body with an upgraded engine and modern tech package. I played several games at a local convention to get a feel for it and started building my homebrew campaign. I still run my monthly 8-hour game with most of the same people that I brought together at the end of 2014 and early 2015. After wrapping up my first homebrew campaign, I ran Curse of Strahd, and am no running Rappan Athuk. I run 5e mostly by the book, though I've brought in some homebrew or third-party options that fit the campaign. I run and play other games but generally only as one shots. These include Paranoia (current edition), The Expanse, ICRPG (Index Card RPG), Dialect, and InSPECTres. At my local convention, on the years I could attend, I play whatever game I haven't played that looks interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Any old timers out there willing to help with a Master's thesis?
Top