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Any old timers out there willing to help with a Master's thesis?
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<blockquote data-quote="The Monster" data-source="post: 7925924" data-attributes="member: 69516"><p>I started in high school, 1975, when my brother's friend brought D&D back from boot camp – he didn't have the complete rules, just some copied tables & notes. We bought the little box of booklets, and introduced the game to our friends – we had been wargamers for years, so it was an easy shift. Also introduced D&D to my college dorm floor two years later, where a few had heard of it but none had played it (there was at least one other game on another floor).</p><p></p><p>D&D (and the other games that we sampled early on) was an easy way to make friends and spur discussion of a wide range of topics that weren't politics or lecture notes. Even the people who didn't play bought into the game talk to some extent, as it was all new to everyone.</p><p></p><p>I've been playing and running RPGs ever since, with very few breaks. There are a couple of friends I made back in college that I still game with today; our table has been remarkably constant, with husbands, wives, and children joining and dropping out. My experience with RPGs has always been a way to connect with people and stay grounded, as well as an outlet for creativity and exploration.</p><p></p><p>Demographic info: white male, middle-class American, married, Bachelor's degree.</p><p></p><p>Houserules? We did some experimentation early on but rarely use them; rather, we are flexible when using printed rules. I was one of the many who tried coming up with my own game system back in the late '70s, but it was a hot mess, of course, and quickly abandoned.</p><p></p><p>Almost everyone in my regular group has run games, and we share/steal ideas so much, we hardly remember which of us we learned this or that trick from. We've used just about every form of multi-GM framework we could think of at one time or another. We host a big multi-table event at the local game con, and the process of creating the intertwined scenarios is as much or more fun than actually running the game.</p></blockquote><p></p>
[QUOTE="The Monster, post: 7925924, member: 69516"] I started in high school, 1975, when my brother's friend brought D&D back from boot camp – he didn't have the complete rules, just some copied tables & notes. We bought the little box of booklets, and introduced the game to our friends – we had been wargamers for years, so it was an easy shift. Also introduced D&D to my college dorm floor two years later, where a few had heard of it but none had played it (there was at least one other game on another floor). D&D (and the other games that we sampled early on) was an easy way to make friends and spur discussion of a wide range of topics that weren't politics or lecture notes. Even the people who didn't play bought into the game talk to some extent, as it was all new to everyone. I've been playing and running RPGs ever since, with very few breaks. There are a couple of friends I made back in college that I still game with today; our table has been remarkably constant, with husbands, wives, and children joining and dropping out. My experience with RPGs has always been a way to connect with people and stay grounded, as well as an outlet for creativity and exploration. Demographic info: white male, middle-class American, married, Bachelor's degree. Houserules? We did some experimentation early on but rarely use them; rather, we are flexible when using printed rules. I was one of the many who tried coming up with my own game system back in the late '70s, but it was a hot mess, of course, and quickly abandoned. Almost everyone in my regular group has run games, and we share/steal ideas so much, we hardly remember which of us we learned this or that trick from. We've used just about every form of multi-GM framework we could think of at one time or another. We host a big multi-table event at the local game con, and the process of creating the intertwined scenarios is as much or more fun than actually running the game. [/QUOTE]
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