Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Any One Have Variant Armor Rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6997562" data-attributes="member: 12731"><p>I do too, that's why I offered an explanation to describe most characters, not all characters.</p><p></p><p>You said "To me it seems more that people are operating under the assumption that a score will either be at it's maximum possible value, or it will be 10 or less"</p><p></p><p>I offered the explanation that basically amounts to "yep, that sounds about right to me, D&D is the kind of game where you'd generally want to max or dump a stat".</p><p></p><p>My experience is that it isn't at all far-fetched to assume most groups are playing characters that either have 15+ Strength or 18+ Dexterity (assuming they care for armor at all, of course) or plan on getting there as they level up. </p><p></p><p>Meaning you can well see characters in medium armor, but mostly only as a stop-gap measure, except possibly for the few character classes that are built around that kind of armor (barbarians come to mind).</p><p></p><p>I guess this boils down to a difference of degree, and anyway, it's beside the issue. The complaint is that medium armor is caught halfway between two maxima, rather than being its own maximum. </p><p></p><p>Bickering about whether no, few, some, many, most or all characters use medium armor doesn't resolve this issue - only a rules change that adds a third score to optimize against will do that.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6997562, member: 12731"] I do too, that's why I offered an explanation to describe most characters, not all characters. You said "To me it seems more that people are operating under the assumption that a score will either be at it's maximum possible value, or it will be 10 or less" I offered the explanation that basically amounts to "yep, that sounds about right to me, D&D is the kind of game where you'd generally want to max or dump a stat". My experience is that it isn't at all far-fetched to assume most groups are playing characters that either have 15+ Strength or 18+ Dexterity (assuming they care for armor at all, of course) or plan on getting there as they level up. Meaning you can well see characters in medium armor, but mostly only as a stop-gap measure, except possibly for the few character classes that are built around that kind of armor (barbarians come to mind). I guess this boils down to a difference of degree, and anyway, it's beside the issue. The complaint is that medium armor is caught halfway between two maxima, rather than being its own maximum. Bickering about whether no, few, some, many, most or all characters use medium armor doesn't resolve this issue - only a rules change that adds a third score to optimize against will do that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Any One Have Variant Armor Rules?
Top