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General Tabletop Discussion
*Dungeons & Dragons
Any One Have Variant Armor Rules?
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<blockquote data-quote="Zardnaar" data-source="post: 6998817" data-attributes="member: 6716779"><p>Look at it this way. Remember the old 3E Paladin that was a bit MAD due to ideally wanting a decent strength, con, cha and wisdom score but the Pathfinder one and 5E ideally can get away with str, cha and con as ideal scores (dex in 5E works as well no multiclassing though).</p><p></p><p> Barbarians can get away with medium armor (on the front lines) because they are keyed off 3 abilities, fighters, wizards and Rogues are more or less keyed off 2 abilities (primary and con).</p><p></p><p> Most classes like a 14 con yes? Things like Valor Bard work best with 2 14s and 2 16s preferably higher. A lore bard can get away with high charisma and 14 con/dex. A Valor bard is going to struggle with those scores. And then you realise you may as well play a lore bard stealing eldritch blast/fireball/hex and destructive wave and deal more damage than the valor bard anyway even if that valor bard rolls 4 18's. </p><p></p><p> We roll 4d6 so medium armor is used a bit more and if my PCs roll an 18 they might do something like play a Mountain Dwarf Wizard in medium are over another race with 19 or 20 intelligence. Often character class is chosen based on those rolls. I got a 16,14,13 Ima fighter, I got 16,17,18 and a 14 I'm a bladelock (or gish).</p><p></p><p> The gish concpet is mostly a failed concept in 5E due to MAD and the default array-just play a Paladin or Fighter1/Bladelock X and have some fun instead of sucking (Valor Bard, Bladesinger, Bladelock, some clerics).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6998817, member: 6716779"] Look at it this way. Remember the old 3E Paladin that was a bit MAD due to ideally wanting a decent strength, con, cha and wisdom score but the Pathfinder one and 5E ideally can get away with str, cha and con as ideal scores (dex in 5E works as well no multiclassing though). Barbarians can get away with medium armor (on the front lines) because they are keyed off 3 abilities, fighters, wizards and Rogues are more or less keyed off 2 abilities (primary and con). Most classes like a 14 con yes? Things like Valor Bard work best with 2 14s and 2 16s preferably higher. A lore bard can get away with high charisma and 14 con/dex. A Valor bard is going to struggle with those scores. And then you realise you may as well play a lore bard stealing eldritch blast/fireball/hex and destructive wave and deal more damage than the valor bard anyway even if that valor bard rolls 4 18's. We roll 4d6 so medium armor is used a bit more and if my PCs roll an 18 they might do something like play a Mountain Dwarf Wizard in medium are over another race with 19 or 20 intelligence. Often character class is chosen based on those rolls. I got a 16,14,13 Ima fighter, I got 16,17,18 and a 14 I'm a bladelock (or gish). The gish concpet is mostly a failed concept in 5E due to MAD and the default array-just play a Paladin or Fighter1/Bladelock X and have some fun instead of sucking (Valor Bard, Bladesinger, Bladelock, some clerics). [/QUOTE]
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