Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Any reason not to let PCs add Proficiency to all Saves?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6573534" data-attributes="member: 2067"><p>It's OK for high level character to have a liability. With access to things like Indomitable and Restoration and Freedom of Movement ant whatnot, high-level characters have access to a <em>menagerie</em> of effects that can undo a failed save.</p><p></p><p></p><p></p><p>The perception is that the saving throw is the only thing that matters here, and that's not accurate. Analyzing DC's in a vacuum gives you a distorted view of how the game plays at the table. For instance:</p><p></p><p></p><p></p><p>Hold Person is a <em>concentration</em> spell. What the hell is the rest of your party doing, twiddling their thumbs while you're incapacitated? Or are they cool with you "tanking" the Concentration slot for that so that the spellcaster can't concentrate on other shenanigans? </p><p></p><p>Yes, if your 8 WIS warlock happens to get a high-level <em>Hold</em> dropped on them, they won't be able to rescue themselves unless they get very lucky. That's OK. No one delves these dungeons alone. Part of what that does is adding a team dynamic to play - you have to rely on your party members when you get taken out.</p><p></p><p></p><p></p><p>Yeah, probably not. But what's it gonna add, I wonder? More successful saves, fewer moments of tension, less effective enemy spellcasters....it'll make the game significantly easier for the PC's. </p><p></p><p>Because 5e is a game whose play experience can be so dramatically different from what the ability looks like on paper, I'm suspicious when a change is proposed whose goal is to fix a thing that <em>seems</em> broken. If the intent here is "I want PC's to be more powerful," I'd say, yeah, this does that perfectly. If the intent here is "I think weak saves at high levels are a design flaw," I'd say fix it only when and if it becomes a problem in play, and don't sweat it before then.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6573534, member: 2067"] It's OK for high level character to have a liability. With access to things like Indomitable and Restoration and Freedom of Movement ant whatnot, high-level characters have access to a [I]menagerie[/I] of effects that can undo a failed save. The perception is that the saving throw is the only thing that matters here, and that's not accurate. Analyzing DC's in a vacuum gives you a distorted view of how the game plays at the table. For instance: Hold Person is a [I]concentration[/I] spell. What the hell is the rest of your party doing, twiddling their thumbs while you're incapacitated? Or are they cool with you "tanking" the Concentration slot for that so that the spellcaster can't concentrate on other shenanigans? Yes, if your 8 WIS warlock happens to get a high-level [I]Hold[/I] dropped on them, they won't be able to rescue themselves unless they get very lucky. That's OK. No one delves these dungeons alone. Part of what that does is adding a team dynamic to play - you have to rely on your party members when you get taken out. Yeah, probably not. But what's it gonna add, I wonder? More successful saves, fewer moments of tension, less effective enemy spellcasters....it'll make the game significantly easier for the PC's. Because 5e is a game whose play experience can be so dramatically different from what the ability looks like on paper, I'm suspicious when a change is proposed whose goal is to fix a thing that [I]seems[/I] broken. If the intent here is "I want PC's to be more powerful," I'd say, yeah, this does that perfectly. If the intent here is "I think weak saves at high levels are a design flaw," I'd say fix it only when and if it becomes a problem in play, and don't sweat it before then. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Any reason not to let PCs add Proficiency to all Saves?
Top