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General Tabletop Discussion
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Any reason not to let PCs add Proficiency to all Saves?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6573626" data-attributes="member: 6787650"><p>Apologies if I've lost the plot or missed your point here, but:</p><p></p><p></p><p></p><p>Mitigate your weaknesses by one or more of:</p><p></p><p>1.) Casting Bless</p><p>2.) Taking the Lucky feat</p><p>3.) Taking Resilient (whatever you're most afraid of)</p><p>4.) Bardic Inspiration</p><p>5.) Paladin aura</p><p>6.) Bard stealing Circle of Power from the paladin list and casting it in combat</p><p>7.) Holding the range open/dispersed formation</p><p>8.) Diviner Portent</p><p>9.) Wild Mage Twist Fate/Tides of Chaos</p><p>10.) Grabbing a comrade and running away until the effect wears off</p><p>11.) Using stealth/illusions to avoid fights</p><p></p><p>It's possible that you would agree with all of this, and you were just pointing out that saving on a 14 <em>is</em> a liability. Yeah, it is. If you could remove it for free, you would. But 5E is built so that lacking proficiency in one or more saves isn't a death sentence. It's just a weakness, and everybody has weaknesses. Even monsters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I dunno. I find the idea of facing AD&D Disintegration (or Magic Jar/Polymorph/etc.) terrifying even if I'm a 20th level fighter with a +5 Ring of Protection, in a way that I don't find 5E Disintegration terrifying even if I have a DX of 10. The latter is just damage, the former is Death writ large. Single points of failure are very difficult to mitigate. 5E magic is not nearly as scary as AD&D magic because it mostly just eats away at HP. </p><p></p><p>And because high-level characters are less rare and precious in 5E given the new XP table, but that's another story, never mind...</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6573626, member: 6787650"] Apologies if I've lost the plot or missed your point here, but: Mitigate your weaknesses by one or more of: 1.) Casting Bless 2.) Taking the Lucky feat 3.) Taking Resilient (whatever you're most afraid of) 4.) Bardic Inspiration 5.) Paladin aura 6.) Bard stealing Circle of Power from the paladin list and casting it in combat 7.) Holding the range open/dispersed formation 8.) Diviner Portent 9.) Wild Mage Twist Fate/Tides of Chaos 10.) Grabbing a comrade and running away until the effect wears off 11.) Using stealth/illusions to avoid fights It's possible that you would agree with all of this, and you were just pointing out that saving on a 14 [I]is[/I] a liability. Yeah, it is. If you could remove it for free, you would. But 5E is built so that lacking proficiency in one or more saves isn't a death sentence. It's just a weakness, and everybody has weaknesses. Even monsters. :) I dunno. I find the idea of facing AD&D Disintegration (or Magic Jar/Polymorph/etc.) terrifying even if I'm a 20th level fighter with a +5 Ring of Protection, in a way that I don't find 5E Disintegration terrifying even if I have a DX of 10. The latter is just damage, the former is Death writ large. Single points of failure are very difficult to mitigate. 5E magic is not nearly as scary as AD&D magic because it mostly just eats away at HP. And because high-level characters are less rare and precious in 5E given the new XP table, but that's another story, never mind... [/QUOTE]
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Any reason not to let PCs add Proficiency to all Saves?
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