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General Tabletop Discussion
*TTRPGs General
Any RPG systems have good Firearms rules and feel ?
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<blockquote data-quote="buzzard" data-source="post: 1129858" data-attributes="member: 3003"><p>OK, we understand that D20 is almost all incarnations is cinematic at high levels. I'll have a little modeling discussion to explain some of the aspects of that later. </p><p></p><p></p><p></p><p>Spycraft damage for small calibers matches better than D20 Modern. That is my implication. If you have a beef with small caliber weapons in Spycraft, do you also have a beef with the lethality of knives in D20 modern? A d4 will not likely kill anyone, however, many people die from stab wounds. </p><p></p><p></p><p></p><p>Now this takes your arguments into left field. A 20th level spycraft character is much more able to be killed than a D20 Modern character. Ever heard of wound points vs. hit points? At least if you crit a 20th level Spycraft character you have a chance of killing him right out. A D20 Modern of 20th level cannot be killed by a gun, under roughly any circumstances (yes, there are massive damage</p><p> rules, but by that level, you will likely make the fort save in all cases). </p><p></p><p>If you think that using level one people slants the example, then you are plain nuts. Any high level person in a D20 system game is beyond human, therefore using them for comparison for realistic weapon damage is simply inane. </p><p></p><p>I have stated that you have to take into account the limitations of the system before you consider things. You seem unwilling to do this. </p><p></p><p></p><p></p><p>You have repeatedly made errors in claims about Spycraft. What else am I to believe? Oh, I suppose calling you on errors is an ad hominem. You have a perchant for using works incorrectly as a defense. I would reccomend arguments backed by facts as a different tack.</p></blockquote><p></p>
[QUOTE="buzzard, post: 1129858, member: 3003"] OK, we understand that D20 is almost all incarnations is cinematic at high levels. I'll have a little modeling discussion to explain some of the aspects of that later. Spycraft damage for small calibers matches better than D20 Modern. That is my implication. If you have a beef with small caliber weapons in Spycraft, do you also have a beef with the lethality of knives in D20 modern? A d4 will not likely kill anyone, however, many people die from stab wounds. Now this takes your arguments into left field. A 20th level spycraft character is much more able to be killed than a D20 Modern character. Ever heard of wound points vs. hit points? At least if you crit a 20th level Spycraft character you have a chance of killing him right out. A D20 Modern of 20th level cannot be killed by a gun, under roughly any circumstances (yes, there are massive damage rules, but by that level, you will likely make the fort save in all cases). If you think that using level one people slants the example, then you are plain nuts. Any high level person in a D20 system game is beyond human, therefore using them for comparison for realistic weapon damage is simply inane. I have stated that you have to take into account the limitations of the system before you consider things. You seem unwilling to do this. You have repeatedly made errors in claims about Spycraft. What else am I to believe? Oh, I suppose calling you on errors is an ad hominem. You have a perchant for using works incorrectly as a defense. I would reccomend arguments backed by facts as a different tack. [/QUOTE]
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Any RPG systems have good Firearms rules and feel ?
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