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General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
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<blockquote data-quote="ThirdWizard" data-source="post: 6202647" data-attributes="member: 12037"><p>This is the best thing about FATE. It actively rewards you for playing to character, whether its using a Fate Point to get a bonus because it falls in line with your character or getting a Fate Point when something bad happens to your character that fits the character. The give and take of what you're good at and what your problems are really helps to create a well rounded character. Other games might have "flaws" or whatever chosen at character generation, but the Fate Point economy pushes you to really want your Trouble to come into play as often as possible.</p><p></p><p>Aspects also make scenes really pop. You can use anything around you to interact with your environment in both an expected way while handling pretty much anything that the group can conceive. This leads to highly varied and easily adaptive situations that the players can really take advantage of for roleplaying purposes, both in combat and out of it.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 6202647, member: 12037"] This is the best thing about FATE. It actively rewards you for playing to character, whether its using a Fate Point to get a bonus because it falls in line with your character or getting a Fate Point when something bad happens to your character that fits the character. The give and take of what you're good at and what your problems are really helps to create a well rounded character. Other games might have "flaws" or whatever chosen at character generation, but the Fate Point economy pushes you to really want your Trouble to come into play as often as possible. Aspects also make scenes really pop. You can use anything around you to interact with your environment in both an expected way while handling pretty much anything that the group can conceive. This leads to highly varied and easily adaptive situations that the players can really take advantage of for roleplaying purposes, both in combat and out of it. [/QUOTE]
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Any RPGs that focus on roleplaying instead of combat?
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