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General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
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<blockquote data-quote="GrimGent" data-source="post: 6205565" data-attributes="member: 35421"><p>The publisher has a demo download available at <a href="http://starlinepublishing.com/golden-sky-stories-tabletop-day-2013-demo/" target="_blank">http://starlinepublishing.com/golden-sky-stories-tabletop-day-2013-demo/</a></p><p></p><p>Violence explicitly doesn't solve anything in <em>GSS</em>. In fact, engaging in any serious fighting will reset the character's connection to the local town, which (aside from any potential repercussions for reputation) may well limit their magical powers since those are fueled by points of Wonder earned by developing such social relationships. The system doesn't track damage at all, because while someone might be knocked over or sent running away, the game's simply isn't about the kind of scenarios where anyone ever ends up seriously injured.</p><p></p><p>Instead, it's about animals that have learned to take on human form helping out with little everyday problems. Even the monster supplement (which hasn't been published in English yet) introduces different friendly creatures to play, not opponents to battle.</p></blockquote><p></p>
[QUOTE="GrimGent, post: 6205565, member: 35421"] The publisher has a demo download available at [url]http://starlinepublishing.com/golden-sky-stories-tabletop-day-2013-demo/[/url] Violence explicitly doesn't solve anything in [i]GSS[/i]. In fact, engaging in any serious fighting will reset the character's connection to the local town, which (aside from any potential repercussions for reputation) may well limit their magical powers since those are fueled by points of Wonder earned by developing such social relationships. The system doesn't track damage at all, because while someone might be knocked over or sent running away, the game's simply isn't about the kind of scenarios where anyone ever ends up seriously injured. Instead, it's about animals that have learned to take on human form helping out with little everyday problems. Even the monster supplement (which hasn't been published in English yet) introduces different friendly creatures to play, not opponents to battle. [/QUOTE]
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