Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6208280" data-attributes="member: 4937"><p>No, I am of the opinion that a player cannot perfectly play the mentality of a character separate from the mentality of the player, especially when it comes to matters of intelligence and insight. It's easier for example for an intelligent person to adequately play an intelligent person with a different belief and ethical outlook than their own, than it is for them to play someone who is always clueless. And it's easier for a DM to do this with respect to an NPC, than it is for a player to do with a PC, because the player invests his ego in the PC and is generally emotionally committed to the PC's health and success. When it becomes a matter of victory or survival, it's easy to convince yourself to fudge and pull a Forest Gump trope - where the 'stupid' character you play has an intelligent person's insight but is by convention of the story unaware of his own insights and understanding.</p><p></p><p></p><p></p><p>No, it's difficult for everyone all the time and impossible for everyone at least some of the time. </p><p></p><p></p><p></p><p>You should provide some evidence or argument for this belief then.</p><p></p><p></p><p></p><p>Well, if you'll back up to the beginning of my interaction in this thread you'll see my actual belief is that mechanical resolution systems are independent of whether role playing takes place. Ultimately, whether role-playing takes place is a decision of the group, and not a decision of the rules. Nonetheless, I agree with some other posters in this thread that mechanical resolution systems for social conflict are often in practice used to eliminate the need for and utility of role-playing, and that highly detailed mechanical systems tend reduce social interaction to just another tactical war game and thereby produce a game that often has a character very much the opposite of the designers intentions.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6208280, member: 4937"] No, I am of the opinion that a player cannot perfectly play the mentality of a character separate from the mentality of the player, especially when it comes to matters of intelligence and insight. It's easier for example for an intelligent person to adequately play an intelligent person with a different belief and ethical outlook than their own, than it is for them to play someone who is always clueless. And it's easier for a DM to do this with respect to an NPC, than it is for a player to do with a PC, because the player invests his ego in the PC and is generally emotionally committed to the PC's health and success. When it becomes a matter of victory or survival, it's easy to convince yourself to fudge and pull a Forest Gump trope - where the 'stupid' character you play has an intelligent person's insight but is by convention of the story unaware of his own insights and understanding. No, it's difficult for everyone all the time and impossible for everyone at least some of the time. You should provide some evidence or argument for this belief then. Well, if you'll back up to the beginning of my interaction in this thread you'll see my actual belief is that mechanical resolution systems are independent of whether role playing takes place. Ultimately, whether role-playing takes place is a decision of the group, and not a decision of the rules. Nonetheless, I agree with some other posters in this thread that mechanical resolution systems for social conflict are often in practice used to eliminate the need for and utility of role-playing, and that highly detailed mechanical systems tend reduce social interaction to just another tactical war game and thereby produce a game that often has a character very much the opposite of the designers intentions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
Top