Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 6208876" data-attributes="member: 85555"><p>I can certainly see how some folks wouldnt find any difference between combat skills and social skills. I think you need to play the game in a way that makes sense for you, so if these things feel similar to you, then that is your experience and how play functions at your table. I guess for me, i don't want combat and social skills (or mental skills) to function the same. I am okay letting random rolls determine some of the stuff that goes on in combat (though I would still like my descriptions of what i am eying to do to factor in) but for conversations with NPCs, interactions with the environmeent, etc I want to handle those details directly and avoid abstracting them as much as possible. I dont think my way is better than others, or the only way to play an rpg, but it is the way that works best for me. That doesnt mean no rolling for non-combat situations, just that there are times where i find skills like diplomacy and evn detect intrudig on my interaction with the setting and its people. As I said before, i really tend to notice it during things like investigation adventures or puzzles, where the fun for me is figuring those things out, not having the system simulate my character figuring them out.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 6208876, member: 85555"] I can certainly see how some folks wouldnt find any difference between combat skills and social skills. I think you need to play the game in a way that makes sense for you, so if these things feel similar to you, then that is your experience and how play functions at your table. I guess for me, i don't want combat and social skills (or mental skills) to function the same. I am okay letting random rolls determine some of the stuff that goes on in combat (though I would still like my descriptions of what i am eying to do to factor in) but for conversations with NPCs, interactions with the environmeent, etc I want to handle those details directly and avoid abstracting them as much as possible. I dont think my way is better than others, or the only way to play an rpg, but it is the way that works best for me. That doesnt mean no rolling for non-combat situations, just that there are times where i find skills like diplomacy and evn detect intrudig on my interaction with the setting and its people. As I said before, i really tend to notice it during things like investigation adventures or puzzles, where the fun for me is figuring those things out, not having the system simulate my character figuring them out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Any RPGs that focus on roleplaying instead of combat?
Top