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General Tabletop Discussion
*Pathfinder & Starfinder
Any rule for dying epicly?
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<blockquote data-quote="Li Shenron" data-source="post: 899931" data-attributes="member: 1465"><p>Is there any variant or whatever in published material to play someone's death in an epic way, such as a PC deserves, especially after adventuring with the others for years and years?</p><p></p><p>What I am looking for is something different than dying immediately (for reaching -10 or for another death effect or instant kill) or going unconscious before passing. In books and movies the death of a character important to the plot is always portrayed in quite a memorable way, and the dying is given the chance to say something to be remembered, or give his magic ring to his favored companion. How can I reproduce this within D&D rules? I mean, how can a PC get to die, know he is dying and is not possible to save him anymore with a healing spell? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Possibly, if he drops all of a sudden from >0 Hp to <-9 I can just tell the players there's nothing they can do to save him anymore, but there's still time for a farewell speech, it doesn't really need rules for this. But if the PC goes unconscious by the core rules, he dies silent. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Any suggestion?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 899931, member: 1465"] Is there any variant or whatever in published material to play someone's death in an epic way, such as a PC deserves, especially after adventuring with the others for years and years? What I am looking for is something different than dying immediately (for reaching -10 or for another death effect or instant kill) or going unconscious before passing. In books and movies the death of a character important to the plot is always portrayed in quite a memorable way, and the dying is given the chance to say something to be remembered, or give his magic ring to his favored companion. How can I reproduce this within D&D rules? I mean, how can a PC get to die, know he is dying and is not possible to save him anymore with a healing spell? :) Possibly, if he drops all of a sudden from >0 Hp to <-9 I can just tell the players there's nothing they can do to save him anymore, but there's still time for a farewell speech, it doesn't really need rules for this. But if the PC goes unconscious by the core rules, he dies silent. :) Any suggestion? [/QUOTE]
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Any rule for dying epicly?
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