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Any rules for running a town/nation?
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<blockquote data-quote="towngen" data-source="post: 144398" data-attributes="member: 1528"><p>I would happily add someone's name to the credits of the program if they came up with an idea that I found useful. I'd probably also give them a free copy of the program if it was really useful.</p><p></p><p>As for randomly generating the various stats and properties of a town, I already have quite a few ideas and methods in mind. I just like to hear other people's points of view and such.</p><p></p><p>The statement about playing D&D, not SimBarony was great!</p><p></p><p>That would be a great line to steal if I was going to do much marketing for this program. But I'm not planning to invest much in that since I don't expect that it'll sell very well no matter what I spent. The people in the market for my program will find it, and the people who aren't won't. Due to the rapid word of mouth among players of D&D, I doubt that a little extra exposure at significant expense would affect gross sales all that much and would probably affect gross profit in the wrong direction. But then I'm a programmer, not a sales/marketing expert, so what the hell do I know anyway? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="towngen, post: 144398, member: 1528"] I would happily add someone's name to the credits of the program if they came up with an idea that I found useful. I'd probably also give them a free copy of the program if it was really useful. As for randomly generating the various stats and properties of a town, I already have quite a few ideas and methods in mind. I just like to hear other people's points of view and such. The statement about playing D&D, not SimBarony was great! That would be a great line to steal if I was going to do much marketing for this program. But I'm not planning to invest much in that since I don't expect that it'll sell very well no matter what I spent. The people in the market for my program will find it, and the people who aren't won't. Due to the rapid word of mouth among players of D&D, I doubt that a little extra exposure at significant expense would affect gross sales all that much and would probably affect gross profit in the wrong direction. But then I'm a programmer, not a sales/marketing expert, so what the hell do I know anyway? :) [/QUOTE]
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