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Any SR6 playtest report?
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<blockquote data-quote="phexter" data-source="post: 7898052" data-attributes="member: 7019946"><p>I do play SR6 and love it. It has some quirks, every SR has them, but still it is working. SR6 will get troublesome if you/your group is all about min/maxing and stats optimizing, since SR6 is shifting toward storytelling and using what‘s logical for everyone instead of trying to rule everything. The Edge works fine as well, and is not supposed to have a game changing impact, it‘s supposed to give you an edge, hence the name.. and as long as you keep it aligned with the story and player spend it it‘s a nice system overall. Armor/attack feels good to me, too... SR6 combat is supposed to be fast and deadly and done with within a couple of rounds instead of having an evening of number crunching and (depending on your INI) waiting a lot...</p><p></p><p>But for clarification, I was playing SR3 before we switched ... an I never liked it. And also, SR6 still is missing many things you are probably used to and like any catalyst product is not very well written in my opinion. For that matter I have the German rulebook, which I think is somewhat better.</p><p></p><p>Last but not least I have to say that not everyone in my group feels this way, some have the same reservations like those in the previous post, but I personally feel it is more because of them clinging to old behavior and an old number crunching system they where used to play for several years.</p></blockquote><p></p>
[QUOTE="phexter, post: 7898052, member: 7019946"] I do play SR6 and love it. It has some quirks, every SR has them, but still it is working. SR6 will get troublesome if you/your group is all about min/maxing and stats optimizing, since SR6 is shifting toward storytelling and using what‘s logical for everyone instead of trying to rule everything. The Edge works fine as well, and is not supposed to have a game changing impact, it‘s supposed to give you an edge, hence the name.. and as long as you keep it aligned with the story and player spend it it‘s a nice system overall. Armor/attack feels good to me, too... SR6 combat is supposed to be fast and deadly and done with within a couple of rounds instead of having an evening of number crunching and (depending on your INI) waiting a lot... But for clarification, I was playing SR3 before we switched ... an I never liked it. And also, SR6 still is missing many things you are probably used to and like any catalyst product is not very well written in my opinion. For that matter I have the German rulebook, which I think is somewhat better. Last but not least I have to say that not everyone in my group feels this way, some have the same reservations like those in the previous post, but I personally feel it is more because of them clinging to old behavior and an old number crunching system they where used to play for several years. [/QUOTE]
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