D&D 5E any Steampunk material for 5E

HobbitFan

Explorer
Have any of you guys worked up any 5E Steampunk stuff?

I've been looking into World of Aden as my 5E campaign setting but converting from the Pathfinder mechanics is starting to become a headache. Especially in regards to classes....

I'm looking primarily for 5E rules for a "technomancer" type character as well as steampunk "cyberware" type enhancements.

The Eberron UA article was a good start for everyhitng except the arcanist, whose alchemist style workings don't quite cover the magic and machine vibe I need to handle for the Thunderscape setting.

Any of you guys have any luck brainstorming on how steampunk stuff might work in 5E?

Thanks in advance,

HobbitFan aka Monty
 

log in or register to remove this ad

Not for 5e, specifically, no.

My old AD&D campaign featured an exotic city-state where they made clockwork ornithopters and what amounted to power-armor using bound elementals (no actual steam, but you could use a steam elemental). I created a school of magic and a selection of spells used to build & enchant such things. You could go that rout to introduce more steam-punkish 'magical technology' into a 5e campaign. To go Ebberonian, call the new school 'Artifice.'

Or, radically different, a friend and I re-skinned a 4e party into steampunk (specifically Girl Genius) characters - the Druid became a Jeckyl/Hyde medical doctor, the 1/2 orc brawling fighter a Jaegermonster, the sorceress an inventor experimenting in 'pyrodynamics' with a flamethrower, etc... Re-skinning can go a long way depending on the attitude of the players. For the most tired example, a neo-vancian evoker could be re-skinned to have grenades - say 'etheric bombs' that he can set to release different kinds of energy when he detonates them - he could identify himself as a thermodynamic anarchist.
 
Last edited:

Or, radically different, a friend and I re-skinned a 4e party into steampunk (specifically Girl Genius) characters - the Druid became a Jeckyl/Hyde medical doctor, the 1/2 orc brawling fighter a Jaegermonster, the sorceress an inventor experimenting in 'pyrodynamics' with a flamethrower, etc...

Anyone else get strongly reminded of the Modrons when looking at those really tiny clanks in Girl Genius? I wonder if that's where Phil got the inspiration from. He did make a D&D comic for Dragon Magazine at one point.
 

Remove ads

Top