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Any suggestions for a new bard?
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<blockquote data-quote="Bloodsparrow" data-source="post: 2674686" data-attributes="member: 12554"><p>I'm not a big fan of the "Instrament as weapon" school. But the idea of beating out a rythem on a shield is age old and cool. You may be able to discuss with your DM the idea of having your Performance skill being with "improvised instraments". And then you simply play what you find. Like the Blue Man Group or STOMP.</p><p></p><p>Multi-classing casters can be a sticky situation. As Bards, our spell list is already rather limited. I would wait a few levels before you branch out into something else. But that's just me. I played a Rogue/Cleric for quite some time and while I really liked the stuff 3 levels of rogue gave me, it did sometimes get frustrating not having those three spell levels.</p><p></p><p>Ranged, go for ranged or reach weapons.</p><p></p><p>Don't forget to sing.</p><p></p><p>There is a great spell in Complete Adventurer called "Insparational Boost" that makes your song give a +2 instead of +1.</p><p></p><p>Always cast BEFORE you start to sing.</p><p></p><p>You CAN attack while singing.</p><p></p><p>Never underestimate the power of a well placed low level spell; like Daze, Resistance, Sleep, Glitterdust, or Tasha's Uncontrollable Hideous Laughter.</p><p></p><p>Don't be afraid to stop singing if you need to do something that makes you stop singing.</p><p></p><p>You do get access to healing spells, they are your friend, even if you have a Cleric.</p><p></p><p>Tumble Tumble Tumble.</p><p></p><p>Here's what I'm currently playing. Macmathan helped me with her.</p><p></p><p>[sblock]</p><p>Level 4 Bard</p><p>"Medium Humanoid; CR 4;</p><p>HD 4d6+12; hp 27;</p><p>Init +3; Spd 30 ft/x4;</p><p>AC 16 (+3 armor, +3 dex), touch 13, flat-footed 13;</p><p>Base Atk/Grapple +3/+4;</p><p>Full Atk +6 Two-handed (1d6;20/x3, Shortbow (+1 Str)), +4 One-handed (1d6+1;19-20/x2, Short Sword);</p><p>AL CG; SV Fort +4, Ref +7, Will +4;</p><p>Str 13(+1), Dex 17(+3), Con 16(+3), Int 16(+3), Wis 10(+0), Cha 18(+4);</p><p>Feats: Point Blank Shot, Precise Shot, Rapid Shot"</p><p></p><p>Yes, I actually rolled those stats, my group hates me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Bloodsparrow, post: 2674686, member: 12554"] I'm not a big fan of the "Instrament as weapon" school. But the idea of beating out a rythem on a shield is age old and cool. You may be able to discuss with your DM the idea of having your Performance skill being with "improvised instraments". And then you simply play what you find. Like the Blue Man Group or STOMP. Multi-classing casters can be a sticky situation. As Bards, our spell list is already rather limited. I would wait a few levels before you branch out into something else. But that's just me. I played a Rogue/Cleric for quite some time and while I really liked the stuff 3 levels of rogue gave me, it did sometimes get frustrating not having those three spell levels. Ranged, go for ranged or reach weapons. Don't forget to sing. There is a great spell in Complete Adventurer called "Insparational Boost" that makes your song give a +2 instead of +1. Always cast BEFORE you start to sing. You CAN attack while singing. Never underestimate the power of a well placed low level spell; like Daze, Resistance, Sleep, Glitterdust, or Tasha's Uncontrollable Hideous Laughter. Don't be afraid to stop singing if you need to do something that makes you stop singing. You do get access to healing spells, they are your friend, even if you have a Cleric. Tumble Tumble Tumble. Here's what I'm currently playing. Macmathan helped me with her. [sblock] Level 4 Bard "Medium Humanoid; CR 4; HD 4d6+12; hp 27; Init +3; Spd 30 ft/x4; AC 16 (+3 armor, +3 dex), touch 13, flat-footed 13; Base Atk/Grapple +3/+4; Full Atk +6 Two-handed (1d6;20/x3, Shortbow (+1 Str)), +4 One-handed (1d6+1;19-20/x2, Short Sword); AL CG; SV Fort +4, Ref +7, Will +4; Str 13(+1), Dex 17(+3), Con 16(+3), Int 16(+3), Wis 10(+0), Cha 18(+4); Feats: Point Blank Shot, Precise Shot, Rapid Shot" Yes, I actually rolled those stats, my group hates me. :) [/sblock] [/QUOTE]
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