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any tactics for a definsive wizard?
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<blockquote data-quote="MarauderX" data-source="post: 1322273" data-attributes="member: 9990"><p>I like your ideas, and thought I would share. </p><p>I went with a monk/fighter/wizard build to get his AC and saves up, as my last two characters died because of missed Fort and Reflex rolls. It sucked, and now my build is more of a gimmick PC (he has Great Throw, but running is his best ability, really) and has the highest AC(=23) in the party after casting Mage Armor (we're all 7th level). His saves are among the best in the party as well, with high fort from 2 levels in fighter, Will is high for a level in wizard and his high Wisdom, and reflex is up there since his Dex is high too. His strategy now is to run around drawing attacks from opponents while trying to survive, allowing his teammates to down those that waste their time targetting him. With Expertise and Dodge, his AC gets better, and once he reaches 8th level(4th in Monk) his AC will jump up by 2 - 1 for monk, 1 as he adds his ability bonus to dex. With deflect arrows, he doesn't need the spell, and a high tumble and movement rate let him enter/exit a tight spot fast. At 9th level, he will be able to get Grappling Block, a feat from OA that turns potential hits on him into disarming his opponents. </p><p>Yup, he is pretty defensive.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1322273, member: 9990"] I like your ideas, and thought I would share. I went with a monk/fighter/wizard build to get his AC and saves up, as my last two characters died because of missed Fort and Reflex rolls. It sucked, and now my build is more of a gimmick PC (he has Great Throw, but running is his best ability, really) and has the highest AC(=23) in the party after casting Mage Armor (we're all 7th level). His saves are among the best in the party as well, with high fort from 2 levels in fighter, Will is high for a level in wizard and his high Wisdom, and reflex is up there since his Dex is high too. His strategy now is to run around drawing attacks from opponents while trying to survive, allowing his teammates to down those that waste their time targetting him. With Expertise and Dodge, his AC gets better, and once he reaches 8th level(4th in Monk) his AC will jump up by 2 - 1 for monk, 1 as he adds his ability bonus to dex. With deflect arrows, he doesn't need the spell, and a high tumble and movement rate let him enter/exit a tight spot fast. At 9th level, he will be able to get Grappling Block, a feat from OA that turns potential hits on him into disarming his opponents. Yup, he is pretty defensive. [/QUOTE]
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