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*Pathfinder & Starfinder
any tactics for a definsive wizard?
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<blockquote data-quote="Elaer" data-source="post: 1322734" data-attributes="member: 2680"><p>An opinion from a player of a very defensive epic wizard...</p><p></p><p>Perhaps the problem some people have with a defensive wizard is that they view them as somewhat worthless in combat. This is not necessarily true, but but I might yield the point in order to make another:</p><p></p><p>There is no wrong way to play the game if it is still fun.</p><p></p><p>If someone doesn't want their character to die, and therefore decides to focus on that defense, that's no less valid than someone making a different choice.</p><p></p><p>The offensive characters, who don't like taking all the risks in combat while others hang back, may want to leave the defensive characters back, because they are cowards.</p><p></p><p>The utility characters, who spend all their time figuring out how to get a 250 pound man wearing another 50 pounds of equipment through a dungeon, may want to leave the characters who can only fight behind, because they incompent.</p><p></p><p>The sneaky characters, who are sick of having all their hide and move silent checks ruined by characters in armor, might want to leave the armored friends behind, because they're clumsy.</p><p></p><p>The cleric who is sick and tired of having to heal the barbarian up to full hit points every time, so he can charge into combat, may want to leave him behind because he's reckless.</p><p></p><p>The bard may want to leave the other more brutish characters behind when they go to roleplay with the nobility, because they're rude.</p><p></p><p>I won't even make the argument that all characters are necessary to the party. I won't say that you'll be glad to have that defensive wizard when he is the only one to survive a near tpk or the barbarian when you need to hold a door, or any of the other possibilities. Instead, I'll point out that everyone who plays this game makes a character, usually that they think they'll enjoy, and to talk about how you would leave that character behind or not give him xp just to satisfy your view of "how the game should be played" makes the game less fun for that player.</p><p></p><p>In that case, I would say your the one who's not playing the game correctly.</p></blockquote><p></p>
[QUOTE="Elaer, post: 1322734, member: 2680"] An opinion from a player of a very defensive epic wizard... Perhaps the problem some people have with a defensive wizard is that they view them as somewhat worthless in combat. This is not necessarily true, but but I might yield the point in order to make another: There is no wrong way to play the game if it is still fun. If someone doesn't want their character to die, and therefore decides to focus on that defense, that's no less valid than someone making a different choice. The offensive characters, who don't like taking all the risks in combat while others hang back, may want to leave the defensive characters back, because they are cowards. The utility characters, who spend all their time figuring out how to get a 250 pound man wearing another 50 pounds of equipment through a dungeon, may want to leave the characters who can only fight behind, because they incompent. The sneaky characters, who are sick of having all their hide and move silent checks ruined by characters in armor, might want to leave the armored friends behind, because they're clumsy. The cleric who is sick and tired of having to heal the barbarian up to full hit points every time, so he can charge into combat, may want to leave him behind because he's reckless. The bard may want to leave the other more brutish characters behind when they go to roleplay with the nobility, because they're rude. I won't even make the argument that all characters are necessary to the party. I won't say that you'll be glad to have that defensive wizard when he is the only one to survive a near tpk or the barbarian when you need to hold a door, or any of the other possibilities. Instead, I'll point out that everyone who plays this game makes a character, usually that they think they'll enjoy, and to talk about how you would leave that character behind or not give him xp just to satisfy your view of "how the game should be played" makes the game less fun for that player. In that case, I would say your the one who's not playing the game correctly. [/QUOTE]
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any tactics for a definsive wizard?
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