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Any thoughts on the Warhammer Role Playing Game?
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<blockquote data-quote="Archibald Theocliste" data-source="post: 382001" data-attributes="member: 3808"><p>Ok, basically Warhammer is the only RPG using d100 that I really play (I usually hate systems revolving around a d100).</p><p></p><p>The world is great, if you want a lot of info then Internet is the place to look, this game has a good support (and a lot of info can be grabbed from Warhammer Battle and WHK 40 000). The gameworld is dark, dangerous, a little steampunk (well at least, unless you put your hands on an old "Realms of Chaos", you won't see lasers, plasma guns and other heavy warmachines <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) and looks a lot like our ancient Europe. Your elves are psychopaths, dark elves are psychopaths, chaos dwarves are psychopaths, dwarves are stubborn (sp?) psychopaths, humans are on the verge of becoming psychopaths, orcs and goblins are fine (they'll save the world, hear my words!), halfings die and the most powerful God of Chaos is one of the most Lawful entities existing... Nice setting I say <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The system can be deadly and is easy to learn. The evolution using careers as said J Lloyd is very close to the actual PrC used in D&D. But I greatly suggest that you try to fight an encounter : combats can be very long with a lot of fumbles and this can quickly become really annoying. Last time we played our 4 characters made two fights in a row vs a guard then 5 cultist. Results : 30 mn fight and 33 fumbles (and two glasses of coca repainting our table and character sheets but that's another story <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ). Hell, my three friends grasped chairs in order to beat down the guard and on the first attack two chairs were lying down in their feet and the other on my head!</p></blockquote><p></p>
[QUOTE="Archibald Theocliste, post: 382001, member: 3808"] Ok, basically Warhammer is the only RPG using d100 that I really play (I usually hate systems revolving around a d100). The world is great, if you want a lot of info then Internet is the place to look, this game has a good support (and a lot of info can be grabbed from Warhammer Battle and WHK 40 000). The gameworld is dark, dangerous, a little steampunk (well at least, unless you put your hands on an old "Realms of Chaos", you won't see lasers, plasma guns and other heavy warmachines :) ) and looks a lot like our ancient Europe. Your elves are psychopaths, dark elves are psychopaths, chaos dwarves are psychopaths, dwarves are stubborn (sp?) psychopaths, humans are on the verge of becoming psychopaths, orcs and goblins are fine (they'll save the world, hear my words!), halfings die and the most powerful God of Chaos is one of the most Lawful entities existing... Nice setting I say :D The system can be deadly and is easy to learn. The evolution using careers as said J Lloyd is very close to the actual PrC used in D&D. But I greatly suggest that you try to fight an encounter : combats can be very long with a lot of fumbles and this can quickly become really annoying. Last time we played our 4 characters made two fights in a row vs a guard then 5 cultist. Results : 30 mn fight and 33 fumbles (and two glasses of coca repainting our table and character sheets but that's another story :D ). Hell, my three friends grasped chairs in order to beat down the guard and on the first attack two chairs were lying down in their feet and the other on my head! [/QUOTE]
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