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Any tips for Pyramid of Shadows? Any handouts?
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<blockquote data-quote="SlyFlourish" data-source="post: 4537097" data-attributes="member: 54840"><p>Warning: Thunderspire spoilers ahead.</p><p></p><p>My group just finished Thunderspire Labyrinth. They really liked it, and I loved running it. If I had any tip for running Thunderspire it would be to let the town live and breathe between expeditions. My group ended up taking over the Glimmergul outpost and turned it into their own store ran by ex slaves. Now they're in competition with Gendar of Gendar's Curios and Relics as well as the other dwarven smithy. Fun stuff. My other tip is to do more with Paldimar before they fight him. Paldimar sees all within the Seven Pillared Hall so why not give him more opportunity to present himself or his long reach. I don't know how exactly, just remember that he's doing things while the party is.</p><p></p><p>So now I'm about to run Pyramid of Shadows. I'm nervous because I like things a bit more on the rails and the first part of this adventure seems wide open with four main directions in which to go.</p><p></p><p>So what tips do you have for running this adventure? What do you wish you would have done before you started? What areas gave you trouble?</p><p></p><p>If you made any handouts, I'd love to see them as well.</p><p></p><p>Thanks for any and all tips.</p></blockquote><p></p>
[QUOTE="SlyFlourish, post: 4537097, member: 54840"] Warning: Thunderspire spoilers ahead. My group just finished Thunderspire Labyrinth. They really liked it, and I loved running it. If I had any tip for running Thunderspire it would be to let the town live and breathe between expeditions. My group ended up taking over the Glimmergul outpost and turned it into their own store ran by ex slaves. Now they're in competition with Gendar of Gendar's Curios and Relics as well as the other dwarven smithy. Fun stuff. My other tip is to do more with Paldimar before they fight him. Paldimar sees all within the Seven Pillared Hall so why not give him more opportunity to present himself or his long reach. I don't know how exactly, just remember that he's doing things while the party is. So now I'm about to run Pyramid of Shadows. I'm nervous because I like things a bit more on the rails and the first part of this adventure seems wide open with four main directions in which to go. So what tips do you have for running this adventure? What do you wish you would have done before you started? What areas gave you trouble? If you made any handouts, I'd love to see them as well. Thanks for any and all tips. [/QUOTE]
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Any tips for Pyramid of Shadows? Any handouts?
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