Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Any tips for Pyramid of Shadows? Any handouts?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MrMyth" data-source="post: 4600100" data-attributes="member: 61155"><p>Pyramid has a very diverse range of encounters (unlike, say, Thunderspire Mountain, which had pretty large areas of the same enemies over and over again.) And not too many of the monsters really have anything required to deal with them. There are areas where certain energy types might come in handy, but they don't remain the same throughout the entire adventure, and are certainly not necessary - and I don't think there are any energy types especially penalized.</p><p> </p><p>The things I <em>would</em> consider in advance, as a player: </p><p> </p><p>1) It is a dungeon - lots of small corridors and rooms. The rooms are generally distinct and have their own individuality, but expect confined spaces. </p><p> </p><p>2) Conditions. Lots of monsters through around effects, especially daze. Most characters are able to handle this fine, but it is something to keep in mind - someone who always needs minor actions to reload a crossbow, for example, might often find themselves frustrated. </p><p> </p><p>3) I highly recommend having someone able to cast rituals. You are in for an extended adventure away from civilization - it is handy to be somewhat self-sufficient on magic item creation/etc, as well as other useful rituals. </p><p> </p><p>Those are really all just general pieces of advice anyway, since Pyramid has a diverse enough cast of enemies that I can't think of any specific builds that will regularly be useless. But those would be the things to keep in mind - nothing too severe or significant. </p><p> </p><p>You probably want a standard balanced party, but I haven't seen any specific roles that are either hindered or absolutely vital - the group I am running through it is without a controller, and has a pretty even split among the other roles (being slightly heavy on strikers), and has done fine. </p><p> </p><p>Beyond that, nothing else really comes to mind.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 4600100, member: 61155"] Pyramid has a very diverse range of encounters (unlike, say, Thunderspire Mountain, which had pretty large areas of the same enemies over and over again.) And not too many of the monsters really have anything required to deal with them. There are areas where certain energy types might come in handy, but they don't remain the same throughout the entire adventure, and are certainly not necessary - and I don't think there are any energy types especially penalized. The things I [I]would[/I] consider in advance, as a player: 1) It is a dungeon - lots of small corridors and rooms. The rooms are generally distinct and have their own individuality, but expect confined spaces. 2) Conditions. Lots of monsters through around effects, especially daze. Most characters are able to handle this fine, but it is something to keep in mind - someone who always needs minor actions to reload a crossbow, for example, might often find themselves frustrated. 3) I highly recommend having someone able to cast rituals. You are in for an extended adventure away from civilization - it is handy to be somewhat self-sufficient on magic item creation/etc, as well as other useful rituals. Those are really all just general pieces of advice anyway, since Pyramid has a diverse enough cast of enemies that I can't think of any specific builds that will regularly be useless. But those would be the things to keep in mind - nothing too severe or significant. You probably want a standard balanced party, but I haven't seen any specific roles that are either hindered or absolutely vital - the group I am running through it is without a controller, and has a pretty even split among the other roles (being slightly heavy on strikers), and has done fine. Beyond that, nothing else really comes to mind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Any tips for Pyramid of Shadows? Any handouts?
Top