Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Any tips for speeding up the game? 4e is slowing me down!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krensus" data-source="post: 4418186" data-attributes="member: 59340"><p>I've noticed that combat was going a bit slow for other players in a game I'm playing in, so I shared my method of speeding up my turn with them and it's speeded up greatly. This may be similar to power cards, but I haven't heard of them until this thread.</p><p></p><p>I write down all my abilities sorted by at-will/encounter/daily and calculate my plus to hit with that skill, the total damage it does, and any other effects as like a cheat sheet. That way, I can look at it and say "I cast scorching burst, (Roll d20) plus 8 is 20 vs. Reflex. Hit? Ok, 1d6+7 (Roll d6), 13. Done." Having everything precalculated for feats and racial abilities helps streamline combat for me.</p><p></p><p>In addition, we use 5 colors of poker chips to mark mobs. Red chips mean the mob is bloodied, purple means he's marked by the paladin, blue by the warrior, green warlock curse, and white means a status effect that I need to remember on their turn. This resolves a lot of questions, such as abilities that add to damage or hit when a mob is bloodied, who the warlock has cursed (although since she got her rod of corruption we've been marking who's NOT cursed), and provides an easy indicator of status effects I may have forgotten since they were applied. The only problem is that poker chips are much larger than 1 inch squares, so I'd like to find either smaller ones or a different method of doing a similar thing.</p><p></p><p>-Krensus</p></blockquote><p></p>
[QUOTE="Krensus, post: 4418186, member: 59340"] I've noticed that combat was going a bit slow for other players in a game I'm playing in, so I shared my method of speeding up my turn with them and it's speeded up greatly. This may be similar to power cards, but I haven't heard of them until this thread. I write down all my abilities sorted by at-will/encounter/daily and calculate my plus to hit with that skill, the total damage it does, and any other effects as like a cheat sheet. That way, I can look at it and say "I cast scorching burst, (Roll d20) plus 8 is 20 vs. Reflex. Hit? Ok, 1d6+7 (Roll d6), 13. Done." Having everything precalculated for feats and racial abilities helps streamline combat for me. In addition, we use 5 colors of poker chips to mark mobs. Red chips mean the mob is bloodied, purple means he's marked by the paladin, blue by the warrior, green warlock curse, and white means a status effect that I need to remember on their turn. This resolves a lot of questions, such as abilities that add to damage or hit when a mob is bloodied, who the warlock has cursed (although since she got her rod of corruption we've been marking who's NOT cursed), and provides an easy indicator of status effects I may have forgotten since they were applied. The only problem is that poker chips are much larger than 1 inch squares, so I'd like to find either smaller ones or a different method of doing a similar thing. -Krensus [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Any tips for speeding up the game? 4e is slowing me down!
Top