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Any Traveller players out there?
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<blockquote data-quote="TrippyHippy" data-source="post: 6334331" data-attributes="member: 27252"><p>Traveller is one of my top 3 all time rpgs, and still the best sci-fi game out there in my view. I do like the Mongoose version, although the core book could be improved by a better layout and consistent art direction. Classic is still ‘the classic’ though and while T5 and other editions are a bit of a mess, there is still a vast amount of material out there for it. </p><p></p><p>In terms of gameplay it is soooo flexible. You can do any type of sci-fi story you like, from space opera to cyberpunk or evan modern day settings, and long term campaigns are very easy to design and build. The default Imperium setting can actually handle cyberpunk-style worlds well enough too these days, although 2300AD is a personal favourite setting and more in tone (and don;t forget Judge Dredd is a Traveller setting too). </p><p></p><p>I just love the subsystems for character, ship and world design however. They are both fun to do and gives a massive variety of worlds to explore with minimal technical fuss.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 6334331, member: 27252"] Traveller is one of my top 3 all time rpgs, and still the best sci-fi game out there in my view. I do like the Mongoose version, although the core book could be improved by a better layout and consistent art direction. Classic is still ‘the classic’ though and while T5 and other editions are a bit of a mess, there is still a vast amount of material out there for it. In terms of gameplay it is soooo flexible. You can do any type of sci-fi story you like, from space opera to cyberpunk or evan modern day settings, and long term campaigns are very easy to design and build. The default Imperium setting can actually handle cyberpunk-style worlds well enough too these days, although 2300AD is a personal favourite setting and more in tone (and don;t forget Judge Dredd is a Traveller setting too). I just love the subsystems for character, ship and world design however. They are both fun to do and gives a massive variety of worlds to explore with minimal technical fuss. [/QUOTE]
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