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General Tabletop Discussion
*Pathfinder & Starfinder
Any viable halfling fighter builds?
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<blockquote data-quote="WarRabbit" data-source="post: 2058438" data-attributes="member: 2036"><p>A swashbuckler/fighter would work, leading into duelist</p><p>Swashbuckler 1: Weapon Finesse(bonus), Two Weapon Fighting(1st level feat)</p><p>Swashbuckler 1/Fighter 1: Two Weapon Defense</p><p>Swashbuckler 1/ Fighter 2: Dodge (bonus), Mobility</p><p>Swashbuckler 3/Fighter 3: *Add Int bonus to damage, Improved Two Weapon Fighting</p><p>Swashbuckler 3/Fighter 3/Duelist 1: *Add Int bonus to AC(max=duelist level)</p><p>Swashbuckler 3/Fighter 3/Duelist 3: Weapon Focus (short sword)</p><p>Swashbuckler 3/Fighter 3/Duelist 6: Weapon Specialization (short sword)</p><p>Swashbuckler 3/Fighter 3/Duelist 7: *Elaborate Parry (+7 dodge AC while fighting defensively)</p><p></p><p>So by 13th level the little guy will have:</p><p>+13 BAB</p><p>+Dex to attack with dual weilded short swords</p><p>+Int to damage with both short swords</p><p>+Int to AC (up to a maxmimum of +7)</p><p>+Str to damage with primary weapon, +1/2 Str to damage with secondary weapon</p><p>+1 to AC due to size</p><p>+1 to attacks due to size</p><p>+1 to attacks with short swords from weapon focus</p><p>+2 to damage to all hits with a short sword from weapon specialization</p><p>-2 to attacks due to dual weilding</p><p>-4 to attacks due to fighting defensively</p><p>+7 dodge bonus to AC due to Elaborate Parry and fighting defensively</p><p></p><p>Try to pick up one (or two if possible) sun blades and dual weild them. I believe small sun blades will still deal d8 damage. Or make sure to get damage adding enchantment whenever possible(such as flaming, bane, holy, etc). Also, fight defensively all the time. You lose 4 to all attacks rolls, but gain +10 to AC (+2 for normal defensive fighting, +7 more for Elaborate Parry, and +1 extra for Two Weapon Defense while fighting defensively).</p><p></p><p>Your damage would be a little on the low side until you can get some nice stat boosting items to boost up your strength and intelligence, but your AC will be pretty amazing. This type of character would be very hard to play at low levels due to the low damage output, but at high levels should do extremely well with the great AC and damage which is much more up to par for a fighter.</p><p></p><p>Something utlizing scout and duelist may also work since you can drop the two weapon fighting and gain the precise strike from the dualist...thus gaining skirmish damage and precise strike damage on the single hit per round. Probably still too low on the damage output for this option, although the AC would be even better due to the skirmish ability.</p></blockquote><p></p>
[QUOTE="WarRabbit, post: 2058438, member: 2036"] A swashbuckler/fighter would work, leading into duelist Swashbuckler 1: Weapon Finesse(bonus), Two Weapon Fighting(1st level feat) Swashbuckler 1/Fighter 1: Two Weapon Defense Swashbuckler 1/ Fighter 2: Dodge (bonus), Mobility Swashbuckler 3/Fighter 3: *Add Int bonus to damage, Improved Two Weapon Fighting Swashbuckler 3/Fighter 3/Duelist 1: *Add Int bonus to AC(max=duelist level) Swashbuckler 3/Fighter 3/Duelist 3: Weapon Focus (short sword) Swashbuckler 3/Fighter 3/Duelist 6: Weapon Specialization (short sword) Swashbuckler 3/Fighter 3/Duelist 7: *Elaborate Parry (+7 dodge AC while fighting defensively) So by 13th level the little guy will have: +13 BAB +Dex to attack with dual weilded short swords +Int to damage with both short swords +Int to AC (up to a maxmimum of +7) +Str to damage with primary weapon, +1/2 Str to damage with secondary weapon +1 to AC due to size +1 to attacks due to size +1 to attacks with short swords from weapon focus +2 to damage to all hits with a short sword from weapon specialization -2 to attacks due to dual weilding -4 to attacks due to fighting defensively +7 dodge bonus to AC due to Elaborate Parry and fighting defensively Try to pick up one (or two if possible) sun blades and dual weild them. I believe small sun blades will still deal d8 damage. Or make sure to get damage adding enchantment whenever possible(such as flaming, bane, holy, etc). Also, fight defensively all the time. You lose 4 to all attacks rolls, but gain +10 to AC (+2 for normal defensive fighting, +7 more for Elaborate Parry, and +1 extra for Two Weapon Defense while fighting defensively). Your damage would be a little on the low side until you can get some nice stat boosting items to boost up your strength and intelligence, but your AC will be pretty amazing. This type of character would be very hard to play at low levels due to the low damage output, but at high levels should do extremely well with the great AC and damage which is much more up to par for a fighter. Something utlizing scout and duelist may also work since you can drop the two weapon fighting and gain the precise strike from the dualist...thus gaining skirmish damage and precise strike damage on the single hit per round. Probably still too low on the damage output for this option, although the AC would be even better due to the skirmish ability. [/QUOTE]
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Any viable halfling fighter builds?
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