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General Tabletop Discussion
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Any Word on the Next Playtest?
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9254678" data-attributes="member: 7040132"><p>We got the UA8 follow up, which had to wrap up that conversation before they could release the next UA. It does seem like they may slow-roll the cadence, maybe every month and a half?</p><p></p><p>I agree that we'll see an early-mid February UA that focuses on some DM stuff, and then the next one will likely be late March/early April.</p><p></p><p>A Bastion revisit is likely going to be one of them.</p><p></p><p>They haven't shown us a complete rules framework for Stealth/Perception/Surprise/Initiative, and how they all interact. I think that needs a clarification.</p><p></p><p>If they release a UA for Encounter Building and it is decent, people will actually start using it before the PH release.</p><p></p><p>I admit that I want to see if they are changing anything about Treasure (and ways to spend it), Magic Items, and other Rewards, and how such an Economy can work. Will they also revisit Epic Boons as rewards?</p><p></p><p>They said the PH UAs are done, but I do want more spells. They are the secret power-level scaler for all casting classes. Changing what the spells do can completely change the effectiveness of casters. We may see old builds and combos disappear, and new ones appear. I always find it fascinating that every time a new good combo appears, the world changes to reflect it. The Counterspell change is an example of one spell impacting spell duels overall. Will spells like Simulacrum still be a world-changer? Will they follow in the footsteps of BG3 and not limit Bonus Action spellcasting?</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9254678, member: 7040132"] We got the UA8 follow up, which had to wrap up that conversation before they could release the next UA. It does seem like they may slow-roll the cadence, maybe every month and a half? I agree that we'll see an early-mid February UA that focuses on some DM stuff, and then the next one will likely be late March/early April. A Bastion revisit is likely going to be one of them. They haven't shown us a complete rules framework for Stealth/Perception/Surprise/Initiative, and how they all interact. I think that needs a clarification. If they release a UA for Encounter Building and it is decent, people will actually start using it before the PH release. I admit that I want to see if they are changing anything about Treasure (and ways to spend it), Magic Items, and other Rewards, and how such an Economy can work. Will they also revisit Epic Boons as rewards? They said the PH UAs are done, but I do want more spells. They are the secret power-level scaler for all casting classes. Changing what the spells do can completely change the effectiveness of casters. We may see old builds and combos disappear, and new ones appear. I always find it fascinating that every time a new good combo appears, the world changes to reflect it. The Counterspell change is an example of one spell impacting spell duels overall. Will spells like Simulacrum still be a world-changer? Will they follow in the footsteps of BG3 and not limit Bonus Action spellcasting? [/QUOTE]
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