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*Pathfinder & Starfinder
Any word yet on what's happening to monsters?
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<blockquote data-quote="howandwhy99" data-source="post: 3711635" data-attributes="member: 3192"><p>I agree. "Giant" should be a type or a template like Legendary or Mammoth. I don't believe we'll be seeing Creature Types though. It sounds like monsters will be built based on role rather than a cut and dried skeletal framework. This is a good thing. Creature templates have always seemed too straitjacketed to me. Type shouldn't determine an absolute set of traits, but I do see the efficiency in the design. </p><p></p><p>Rebuilding creatures so they don't break the game, like the beholder, rust monster, and others with strange powers, is a sign of 3E's weaknesses IMO. Namely, the over complication of magic layered into stats and the scaling value of equipment vs. static CRs.</p><p></p><p>What I would like to see is the removal of Size limits to diminutive- and colossal+ as well as the ability to mix "roles" in 4E when creating or constructing monsters. I'm worried some elements may be removed that were more setting specific like environment, organization, (ecology, culture) and the like. If they are added somewhere else, say in campaign setting books, I wouldn't have a problem.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 3711635, member: 3192"] I agree. "Giant" should be a type or a template like Legendary or Mammoth. I don't believe we'll be seeing Creature Types though. It sounds like monsters will be built based on role rather than a cut and dried skeletal framework. This is a good thing. Creature templates have always seemed too straitjacketed to me. Type shouldn't determine an absolute set of traits, but I do see the efficiency in the design. Rebuilding creatures so they don't break the game, like the beholder, rust monster, and others with strange powers, is a sign of 3E's weaknesses IMO. Namely, the over complication of magic layered into stats and the scaling value of equipment vs. static CRs. What I would like to see is the removal of Size limits to diminutive- and colossal+ as well as the ability to mix "roles" in 4E when creating or constructing monsters. I'm worried some elements may be removed that were more setting specific like environment, organization, (ecology, culture) and the like. If they are added somewhere else, say in campaign setting books, I wouldn't have a problem. [/QUOTE]
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Any word yet on what's happening to monsters?
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