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General Tabletop Discussion
*Pathfinder & Starfinder
Any Wotc stats for the Hook Sword?
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<blockquote data-quote="Chronoglenn" data-source="post: 3080835" data-attributes="member: 45051"><p>We actually house ruled these years ago, first for 3.0, then improved them (actually nerfed them) for 3.5.</p><p></p><p>Twin Hook Sword</p><p>Exotic Weapon</p><p>One-Handed Melee Weapon</p><p>Cost: 25g</p><p>Dmg (M): 1d6</p><p>Critical: 19-20/x2</p><p>Dmg Type: Slashing</p><p></p><p>Special: The twin hook sword can be used to to make trip attacks. If you are tripped during your own trip attempt, you can drop the sword to acoid being tripped.</p><p></p><p>When using a twin hook sword, you get a +2 bonus on opposed attack rolls to made to disarm an opponent (including the roll to keep from being disarmed if the attack failed.</p><p></p><p>When using a twin hook sword in both the primary hand and the off-hand, you may act as though the off-hand weapon is a light weapon.</p><p></p><p></p><p></p><p>While playing with it, we'e play teste dit, and it's seemed relatively balanced. Obviously exotic weapon, but it's meant to be used with two of them. The main thing was twin hook swords were meant to disarm the opponent, but a player argued and after much debate we decided to add the trip as well, since you could hook it around a leg (or similar standing appendage). That's what we use.</p><p></p><p>A longsword can be thrust, but it's Dmg Type is still slashing. A tiny point at the end doesn't justify adding the piercing dmg type in our opinions. Our group has two sets of real life twin hook swords and let me tell you, the bottom part is there for three reasons, decoration, to balance the heavy weapon slightly, and to add an additional place to catch an opponents weapon.</p></blockquote><p></p>
[QUOTE="Chronoglenn, post: 3080835, member: 45051"] We actually house ruled these years ago, first for 3.0, then improved them (actually nerfed them) for 3.5. Twin Hook Sword Exotic Weapon One-Handed Melee Weapon Cost: 25g Dmg (M): 1d6 Critical: 19-20/x2 Dmg Type: Slashing Special: The twin hook sword can be used to to make trip attacks. If you are tripped during your own trip attempt, you can drop the sword to acoid being tripped. When using a twin hook sword, you get a +2 bonus on opposed attack rolls to made to disarm an opponent (including the roll to keep from being disarmed if the attack failed. When using a twin hook sword in both the primary hand and the off-hand, you may act as though the off-hand weapon is a light weapon. While playing with it, we'e play teste dit, and it's seemed relatively balanced. Obviously exotic weapon, but it's meant to be used with two of them. The main thing was twin hook swords were meant to disarm the opponent, but a player argued and after much debate we decided to add the trip as well, since you could hook it around a leg (or similar standing appendage). That's what we use. A longsword can be thrust, but it's Dmg Type is still slashing. A tiny point at the end doesn't justify adding the piercing dmg type in our opinions. Our group has two sets of real life twin hook swords and let me tell you, the bottom part is there for three reasons, decoration, to balance the heavy weapon slightly, and to add an additional place to catch an opponents weapon. [/QUOTE]
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Any Wotc stats for the Hook Sword?
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