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Anybody actually TRY soloing the Tarasque...?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7092295" data-attributes="member: 6787650"><p>And that is why Phantom Steed is better for Tarrasque-killing than Fly is. In fact you can kite the Tarrasque indefinitely using only a regular, bog-standard, 60 gp horse. It has 40' movement, +40' for Dash, +20' for legendary action, so 100' total if it's not throwing rocks or anything. Meanwhile you've got 60' + 60' (Mount's Dash) = 120', without any action cost to yourself. After 50 minutes of fighting you can spend 10 minutes summoning a new steed[1] while your current steed runs away from the Tarrasque some more.</p><p></p><p>The advantage of a Phantom Steed is that it's faster (200' instead of 100' per round, which obviates any potential issues with Legendary Actions if the DM (rightfully) decides that it's stupid for the Tarrasque to slow down when it's only fighting one opponent) and it's disposable, and probably won't get tired out like a regular horse does.</p><p></p><p>[1] Yes, it's goofy that 5E lets you cast ritual spells from horseback. Yet another example of how good DMing requires foresight--I don't have to actually play out this scenario in an actual game to know that I don't want ritual spells to be cast from horseback. The time to fix it is <em>now</em>, <em>before</em> the game starts.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7092295, member: 6787650"] And that is why Phantom Steed is better for Tarrasque-killing than Fly is. In fact you can kite the Tarrasque indefinitely using only a regular, bog-standard, 60 gp horse. It has 40' movement, +40' for Dash, +20' for legendary action, so 100' total if it's not throwing rocks or anything. Meanwhile you've got 60' + 60' (Mount's Dash) = 120', without any action cost to yourself. After 50 minutes of fighting you can spend 10 minutes summoning a new steed[1] while your current steed runs away from the Tarrasque some more. The advantage of a Phantom Steed is that it's faster (200' instead of 100' per round, which obviates any potential issues with Legendary Actions if the DM (rightfully) decides that it's stupid for the Tarrasque to slow down when it's only fighting one opponent) and it's disposable, and probably won't get tired out like a regular horse does. [1] Yes, it's goofy that 5E lets you cast ritual spells from horseback. Yet another example of how good DMing requires foresight--I don't have to actually play out this scenario in an actual game to know that I don't want ritual spells to be cast from horseback. The time to fix it is [I]now[/I], [I]before[/I] the game starts. [/QUOTE]
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Anybody actually TRY soloing the Tarasque...?
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