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Anybody care for an alternative to World of Darkness?
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<blockquote data-quote="VelvetViolet" data-source="post: 7989421" data-attributes="member: 6686357"><p><em>The Everlasting</em> and <em>WitchCraft</em> are the only games I can remember that tried to compete directly by writing extensive lore, but they died out. Because of copyright law, I only really have the option to write my own lore rather than co-opting someone else's.</p><p></p><p>I don't know if I said it before, but I like the idea of having multiple campaign settings with possible crossovers between them, similar to how <em>Dungeons & Dragons</em> has a bazillion campaign settings and <em>All Flesh Must Be Eaten</em> has multiple deadworlds.</p><p></p><p>So I could, for example, have two planets with some connections. One planet resembles modern Earth and has a paranormal underworld that exists in secret, which I will call Earth. The other planet resembles a medieval fantasy and has paranormal creatures operating openly, which I will call Midgard. There are nations where vampires and wizards rule openly over muggle commoners. Events that occur in one world might spill over into the other.</p><p></p><p>Maybe on Midgard there is a vendetta in the country of Yberwald between a vampire court called the Diet of Dragons and a wizard fraternity called the House of Magnus. The wizard Magnus has kidnapped and experimented on a number of vampires and extracted the secret of immortality from them, allowing him to create his own bloodline of vampiric soul-sucking wizards. So the vampire monarchs have declared war on Magnus. Some members of both organizations manage to emigrate to Earth from Midgard. This vendetta is part of the indoctrination of initiates who were born on Earth and remains even after centuries of drift from Midgard culture.</p><p></p><p>Wash, rinse, repeat ad nauseam and you have deep lore.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 7989421, member: 6686357"] [I]The Everlasting[/I] and [I]WitchCraft[/I] are the only games I can remember that tried to compete directly by writing extensive lore, but they died out. Because of copyright law, I only really have the option to write my own lore rather than co-opting someone else's. I don't know if I said it before, but I like the idea of having multiple campaign settings with possible crossovers between them, similar to how [I]Dungeons & Dragons[/I] has a bazillion campaign settings and [I]All Flesh Must Be Eaten[/I] has multiple deadworlds. So I could, for example, have two planets with some connections. One planet resembles modern Earth and has a paranormal underworld that exists in secret, which I will call Earth. The other planet resembles a medieval fantasy and has paranormal creatures operating openly, which I will call Midgard. There are nations where vampires and wizards rule openly over muggle commoners. Events that occur in one world might spill over into the other. Maybe on Midgard there is a vendetta in the country of Yberwald between a vampire court called the Diet of Dragons and a wizard fraternity called the House of Magnus. The wizard Magnus has kidnapped and experimented on a number of vampires and extracted the secret of immortality from them, allowing him to create his own bloodline of vampiric soul-sucking wizards. So the vampire monarchs have declared war on Magnus. Some members of both organizations manage to emigrate to Earth from Midgard. This vendetta is part of the indoctrination of initiates who were born on Earth and remains even after centuries of drift from Midgard culture. Wash, rinse, repeat ad nauseam and you have deep lore. What do you think? [/QUOTE]
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Anybody care for an alternative to World of Darkness?
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