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General Tabletop Discussion
*Pathfinder & Starfinder
Anybody else getting sick of the pervasive-magic crutch in the game?
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<blockquote data-quote="Ace" data-source="post: 3225826" data-attributes="member: 944"><p>I don't disagree. However the players have more choice than the DM most of the time. Now When I am looking to play D&D I ask politely up front what the expected level up rate and magic item density is. IMO in D&D this is the key question. The rest not so much </p><p></p><p></p><p></p><p>It would be better to say -- this is upfront what i expect and if you don't want to meert it I don't want to play. Its wrong to do it mid game</p><p></p><p></p><p></p><p></p><p> Almost every fantasy game I have played in seems like every other. YM <strong><em>Will</em></strong> V but this has been my experience - </p><p></p><p>every RPG session has ben like every other. I was gaming a long time ago myself and speaking frankly I have NEVER been in an engaging story unless I ran it -- I have some good bits and a few exciting herioics (once in a Rolemaster game) these things do exist but most of the gaming I have played in has been tedious plodding dull, repetitious and uninspired -- keep in mind I have played under at least a dozen GM's of differing skill levels so i am nota newbie </p><p></p><p>I solved the problem by essentially never playing and only GMing </p><p></p><p>My players like my games, I like GMing everyone is happy</p></blockquote><p></p>
[QUOTE="Ace, post: 3225826, member: 944"] I don't disagree. However the players have more choice than the DM most of the time. Now When I am looking to play D&D I ask politely up front what the expected level up rate and magic item density is. IMO in D&D this is the key question. The rest not so much It would be better to say -- this is upfront what i expect and if you don't want to meert it I don't want to play. Its wrong to do it mid game Almost every fantasy game I have played in seems like every other. YM [B][I]Will[/I][/B] V but this has been my experience - every RPG session has ben like every other. I was gaming a long time ago myself and speaking frankly I have NEVER been in an engaging story unless I ran it -- I have some good bits and a few exciting herioics (once in a Rolemaster game) these things do exist but most of the gaming I have played in has been tedious plodding dull, repetitious and uninspired -- keep in mind I have played under at least a dozen GM's of differing skill levels so i am nota newbie I solved the problem by essentially never playing and only GMing My players like my games, I like GMing everyone is happy [/QUOTE]
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Community
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*Pathfinder & Starfinder
Anybody else getting sick of the pervasive-magic crutch in the game?
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