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Anybody else love Bards?
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<blockquote data-quote="Apok" data-source="post: 451873" data-attributes="member: 1969"><p>Which is why we need more spellsongs or, at the very least, more spellsong conversions. Damn you Monte! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p>At certain points in the game, true. However the other class's abilities aren't made useless due to the power of spells. In fact, in my current Epic Level game the fighters are the ones doing insane ammounts of damage (400+ easy) each round while the monk & fighter/rogue make an awesome tag-team. Our Mage & Cleric get their licks in but mostly they are there just to provide the heavy hitters with healing and a few buffs now and then. In the case of the Bard, his Bardic Performance abilities are supposed to be one of the things that balance him against the other classes so he doesn't become obsolete at higher levels. Fighters get tons of feats, so they never go out of style. Paladins can lay more smackdown on Evil than anyone else out there. Barbarians get their Greater Rage & DR which, at epic levels with a few well-chosen feats, make them monsters in combat. Rangers... well, nobody I know of has done a high-level ranger so I can't really say <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. The Rogues skills in finding & disarming traps makes them invaluable at any level and they aren't slouches in combat either with high sneak attack dice and some well-chosen feats. Monks just simply <em> can't be killed </em> at those levels and when combined with a Rogue it makes for a sick commando team. Druids, Clerics, Wizards and Sorcs are all primary spellcasters with access to lots of usefull spells for just about any occasion, so I don't think I need to go into detail here. Bards, well... they don't really have much of anything at higher levels to keep them viable with the other classes. </p><p></p><p>My only suggestion to alter this without making any radical changes (ala Monte Cook) was to take all the Performance abilities the Virtuoso PrC gets and just flat out give 'em to the Bard.</p></blockquote><p></p>
[QUOTE="Apok, post: 451873, member: 1969"] Which is why we need more spellsongs or, at the very least, more spellsong conversions. Damn you Monte! :D ;) At certain points in the game, true. However the other class's abilities aren't made useless due to the power of spells. In fact, in my current Epic Level game the fighters are the ones doing insane ammounts of damage (400+ easy) each round while the monk & fighter/rogue make an awesome tag-team. Our Mage & Cleric get their licks in but mostly they are there just to provide the heavy hitters with healing and a few buffs now and then. In the case of the Bard, his Bardic Performance abilities are supposed to be one of the things that balance him against the other classes so he doesn't become obsolete at higher levels. Fighters get tons of feats, so they never go out of style. Paladins can lay more smackdown on Evil than anyone else out there. Barbarians get their Greater Rage & DR which, at epic levels with a few well-chosen feats, make them monsters in combat. Rangers... well, nobody I know of has done a high-level ranger so I can't really say ;). The Rogues skills in finding & disarming traps makes them invaluable at any level and they aren't slouches in combat either with high sneak attack dice and some well-chosen feats. Monks just simply [i] can't be killed [/i] at those levels and when combined with a Rogue it makes for a sick commando team. Druids, Clerics, Wizards and Sorcs are all primary spellcasters with access to lots of usefull spells for just about any occasion, so I don't think I need to go into detail here. Bards, well... they don't really have much of anything at higher levels to keep them viable with the other classes. My only suggestion to alter this without making any radical changes (ala Monte Cook) was to take all the Performance abilities the Virtuoso PrC gets and just flat out give 'em to the Bard. [/QUOTE]
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