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Anybody ever played a post apocalypse game?
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<blockquote data-quote="Stormtalon" data-source="post: 4733418" data-attributes="member: 5541"><p>Come to think of it, I could quite easily set the campaign I'm currently working on in my shattered worlds setting. After all, I'd planned for that to be my last 3.5 campaign and then eventually start a 4E campaign a couple of hundred years afterwards -- after the scattered fragments of the worlds had had time to stabilize, begin to interact and develop anew.</p><p></p><p>One of the key issues in the original shattering of worlds was that the gods of all of them simply vanished. Clerics still got power from somewhere, but all divine divination spells simply failed. Eventually, I was going to have the players discover that most of the gods had sacrificed themselves to stabilize the fragments and prevent the utter destruction of everything.</p><p></p><p>Ahh well, no better time than the present, yes?</p></blockquote><p></p>
[QUOTE="Stormtalon, post: 4733418, member: 5541"] Come to think of it, I could quite easily set the campaign I'm currently working on in my shattered worlds setting. After all, I'd planned for that to be my last 3.5 campaign and then eventually start a 4E campaign a couple of hundred years afterwards -- after the scattered fragments of the worlds had had time to stabilize, begin to interact and develop anew. One of the key issues in the original shattering of worlds was that the gods of all of them simply vanished. Clerics still got power from somewhere, but all divine divination spells simply failed. Eventually, I was going to have the players discover that most of the gods had sacrificed themselves to stabilize the fragments and prevent the utter destruction of everything. Ahh well, no better time than the present, yes? [/QUOTE]
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Anybody ever played a post apocalypse game?
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