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General Tabletop Discussion
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Anybody ever want to change characters a lot? How do you prevent that?
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<blockquote data-quote="ccs" data-source="post: 7314328" data-attributes="member: 6803664"><p>I would add to this: Remain flexible. Because no matter what you planned out on paper on 1/6/2018 as far as lv7, lv11, lv20 etc, sometimes a game will take unforseen twists/turns/developments.</p><p></p><p>For ex; </p><p>In our PF game I was playing a LE Tiefling Wizard (divination) compelled to serve alongside numerous Paladins. Between 6th-12th lv my alignment gradually shifted to LN.</p><p>During 14th lv the character found themselves stranded solo in the Abyss, being hunted by, fighting off, & hiding from assorted demons. All the dice rolls said that the combats & evasion attempts were successful. I would not have placed a bet on that since we roll everything in the open....</p><p>The <em>character</em> <u>absolutely</u> believes that this was due to them beseeching the aid of Iomodea (the goddess of the paladins) & vowed to convert and serve if they made it out/back. Eventually the rest of the party managed to open a portal. </p><p>When we leveled up to 15th a few weeks later the other players were surprised that my Wizard donned a suit of plate & went into the field as a LG wizard (divination) 14/PALADIN 1....</p><p>Shifting to LG & MC into Paladin 1 after 14lvs of LE/LN wizard is <u>not</u> how I'd envisioned the characters arc going (especially as I don't like to MC!). But it fit the character and the story.</p></blockquote><p></p>
[QUOTE="ccs, post: 7314328, member: 6803664"] I would add to this: Remain flexible. Because no matter what you planned out on paper on 1/6/2018 as far as lv7, lv11, lv20 etc, sometimes a game will take unforseen twists/turns/developments. For ex; In our PF game I was playing a LE Tiefling Wizard (divination) compelled to serve alongside numerous Paladins. Between 6th-12th lv my alignment gradually shifted to LN. During 14th lv the character found themselves stranded solo in the Abyss, being hunted by, fighting off, & hiding from assorted demons. All the dice rolls said that the combats & evasion attempts were successful. I would not have placed a bet on that since we roll everything in the open.... The [I]character[/I] [U]absolutely[/U] believes that this was due to them beseeching the aid of Iomodea (the goddess of the paladins) & vowed to convert and serve if they made it out/back. Eventually the rest of the party managed to open a portal. When we leveled up to 15th a few weeks later the other players were surprised that my Wizard donned a suit of plate & went into the field as a LG wizard (divination) 14/PALADIN 1.... Shifting to LG & MC into Paladin 1 after 14lvs of LE/LN wizard is [U]not[/U] how I'd envisioned the characters arc going (especially as I don't like to MC!). But it fit the character and the story. [/QUOTE]
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Anybody ever want to change characters a lot? How do you prevent that?
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