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<blockquote data-quote="Shalimar" data-source="post: 785795" data-attributes="member: 9600"><p>If your serious about it I'll make one for you, just give me a bit more to go on. Give me an idea of the character so I know what grade of cyber he would buy, what skills he would have.</p><p></p><p>Well here's an idea, the SR3 mainbook has all of the archrtypes stated out, you could just go with the troll Mercenary from there I put it up here and you Yea or nae it.</p><p></p><p>Body 12(10)</p><p>Quickness 7(5)</p><p>Strength 11(9)</p><p>Charisma 2</p><p>Intelligence 4</p><p>will power 4</p><p></p><p>essence 1.04</p><p>Reaction 5</p><p>Initiative 2d6</p><p></p><p>Combat pool 7</p><p>Balistic/ impact 1/1</p><p></p><p>Cash 13,964</p><p></p><p>Cyber</p><p>Bona-lacing Titanium Alpha</p><p>Smartlink Alpha</p><p>Muscle-replacement 2 Alpha</p><p>Electronic vision Mag 1 Alpha</p><p>Flare Compensation Alpha</p><p>Boosted reflexes 2 Alpha</p><p></p><p>Skills:</p><p>English 5(R/W 2)</p><p>Mercenary Groups 4</p><p>Mercenary Hotspots 4</p><p>Weight Lifting 4</p><p>Desert Wars 4</p><p>BK: Electronics 4</p><p>Unarmed Combat 6</p><p>Heavy weapons 6</p><p>Assault rifles 5</p><p>Launch Weapons 4</p><p>Pistols 4</p><p>stealth/sneaking 2/4</p><p>Etiquette/merc 1/3</p><p></p><p>Gear:</p><p>Ares Antioch (under barrel Gernade Launcher) + smartlink</p><p>10 offensive HE mini-gernades</p><p>Ingram Valiant (light Machine Gun)+ Deluxe Gyromount+smart link</p><p>200 regular rounds</p><p>100 explosive rounds</p><p>Beretta model 110-T (Heavy Pistol) +smart link</p><p>50 regular rounds</p><p>FN Har (assault rifle) + Smart link</p><p>100 rounds</p><p></p><p>Armored Vest w/plates B/I 4/3</p><p>Camo Full Suit B/I 5/3</p><p></p><p>Goggles: Thermo + Low Light</p><p>Micro-Transceiver 5</p><p>Navigational GPS</p><p>10 days ration bars</p><p>Survival kit</p><p>3 trauma patches</p><p></p><p>3 months middle lifestyle</p></blockquote><p></p>
[QUOTE="Shalimar, post: 785795, member: 9600"] If your serious about it I'll make one for you, just give me a bit more to go on. Give me an idea of the character so I know what grade of cyber he would buy, what skills he would have. Well here's an idea, the SR3 mainbook has all of the archrtypes stated out, you could just go with the troll Mercenary from there I put it up here and you Yea or nae it. Body 12(10) Quickness 7(5) Strength 11(9) Charisma 2 Intelligence 4 will power 4 essence 1.04 Reaction 5 Initiative 2d6 Combat pool 7 Balistic/ impact 1/1 Cash 13,964 Cyber Bona-lacing Titanium Alpha Smartlink Alpha Muscle-replacement 2 Alpha Electronic vision Mag 1 Alpha Flare Compensation Alpha Boosted reflexes 2 Alpha Skills: English 5(R/W 2) Mercenary Groups 4 Mercenary Hotspots 4 Weight Lifting 4 Desert Wars 4 BK: Electronics 4 Unarmed Combat 6 Heavy weapons 6 Assault rifles 5 Launch Weapons 4 Pistols 4 stealth/sneaking 2/4 Etiquette/merc 1/3 Gear: Ares Antioch (under barrel Gernade Launcher) + smartlink 10 offensive HE mini-gernades Ingram Valiant (light Machine Gun)+ Deluxe Gyromount+smart link 200 regular rounds 100 explosive rounds Beretta model 110-T (Heavy Pistol) +smart link 50 regular rounds FN Har (assault rifle) + Smart link 100 rounds Armored Vest w/plates B/I 4/3 Camo Full Suit B/I 5/3 Goggles: Thermo + Low Light Micro-Transceiver 5 Navigational GPS 10 days ration bars Survival kit 3 trauma patches 3 months middle lifestyle [/QUOTE]
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