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Anybody know Starcraft?
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<blockquote data-quote="VelvetViolet" data-source="post: 8044603" data-attributes="member: 6686357"><p>I’m the sort of person who plays RTS games for the single player experience. I like blowing stuff up as much as the next guy, but sometimes I also like to have reasons explained to me for why I am working demolition.</p><p></p><p>Starcraft’s official site originally advertised it (circa 2001 or so?) with this blurb:</p><p></p><p></p><p>I was expecting something like <em>Command & Conquer</em>. Not a great story, but serviceable enough military scifi. Resource wars. Humans defending themselves from alien aggression. Aliens invading for reasons. 40k lite. Basic stuff that should be easy to write.</p><p></p><p>Instead I got nonsensical soap operas about shallow, unlikeable and inconsistent characters. We have an entire “galaxy in chaos” and that’s the best that the writers could do?</p><p></p><p>Pretty much the only character I remember actually liking was the Overmind, but it only had a few paragraphs of chewing the scenery before it got killed off. After that, the story was an endless stream of “Raynor this, Kerry that, space magic everywhere.”</p><p></p><p>How difficult is it to write <em>Starship Troopers</em> with space robot elves added as a third side? This should be easy peasy even by the already low standards of video game stories.</p></blockquote><p></p>
[QUOTE="VelvetViolet, post: 8044603, member: 6686357"] I’m the sort of person who plays RTS games for the single player experience. I like blowing stuff up as much as the next guy, but sometimes I also like to have reasons explained to me for why I am working demolition. Starcraft’s official site originally advertised it (circa 2001 or so?) with this blurb: I was expecting something like [I]Command & Conquer[/I]. Not a great story, but serviceable enough military scifi. Resource wars. Humans defending themselves from alien aggression. Aliens invading for reasons. 40k lite. Basic stuff that should be easy to write. Instead I got nonsensical soap operas about shallow, unlikeable and inconsistent characters. We have an entire “galaxy in chaos” and that’s the best that the writers could do? Pretty much the only character I remember actually liking was the Overmind, but it only had a few paragraphs of chewing the scenery before it got killed off. After that, the story was an endless stream of “Raynor this, Kerry that, space magic everywhere.” How difficult is it to write [I]Starship Troopers[/I] with space robot elves added as a third side? This should be easy peasy even by the already low standards of video game stories. [/QUOTE]
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