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anybody play original AD&D anymore:spells
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<blockquote data-quote="Felikeries" data-source="post: 1312592" data-attributes="member: 15359"><p>i've gotton to a turn of faces at my current campaign,if anybody has looked at Freeing the Might,i thought maybe one of these spells</p><p></p><p></p><p>6th level wizard</p><p></p><p>Trail of Zether regents/LB,LB,RD,EW,G//range/100ft//extra/continues as each player makes melee's//modifier/x2 damage 1/day with an air elemental extra//(3 times a combat)</p><p>-cast at 1 enemy this spell will create a wisp that follows it about for 5 melee's</p><p>(re-roll attack and damage each)causing 1/1D6,1/1D8,1/1D10 damage,however if only two 2 attacks work 1D20</p><p></p><p>6th level illusionist</p><p></p><p>Fluster of Might regents/WR,K,GM,BM//range/20ft//extra/doesn't work on psionic enemies//modifier/19 wiz&int can be cast 2 times with x2 effect all extras(2 times a combat)</p><p>-cast at party members this spell makes each's(as many as 6)str. +4(2 rounds) cast at enemies it inflicts 2D8 damage and -2 str. on (1D8)</p><p></p><p>5th level cleric</p><p></p><p>Sifts of Searing regents/VA,Z,S,BR//range/50ft//extra/6th level 6D8,7th level 6D8 2 enemies//modifier/only potions may add to success rolls(1 time a combat)</p><p>-this spell must be cast in the first 6 melee's causinf searing slashes to storm about all enemies in a 20ft area 1D8 damage each then caster may next attack melee attempt to gather several slashes(2 attack roll wins) and cast at 1 enemy 4D6 at 1D8+3 inflicting 5D8 damage</p></blockquote><p></p>
[QUOTE="Felikeries, post: 1312592, member: 15359"] i've gotton to a turn of faces at my current campaign,if anybody has looked at Freeing the Might,i thought maybe one of these spells 6th level wizard Trail of Zether regents/LB,LB,RD,EW,G//range/100ft//extra/continues as each player makes melee's//modifier/x2 damage 1/day with an air elemental extra//(3 times a combat) -cast at 1 enemy this spell will create a wisp that follows it about for 5 melee's (re-roll attack and damage each)causing 1/1D6,1/1D8,1/1D10 damage,however if only two 2 attacks work 1D20 6th level illusionist Fluster of Might regents/WR,K,GM,BM//range/20ft//extra/doesn't work on psionic enemies//modifier/19 wiz&int can be cast 2 times with x2 effect all extras(2 times a combat) -cast at party members this spell makes each's(as many as 6)str. +4(2 rounds) cast at enemies it inflicts 2D8 damage and -2 str. on (1D8) 5th level cleric Sifts of Searing regents/VA,Z,S,BR//range/50ft//extra/6th level 6D8,7th level 6D8 2 enemies//modifier/only potions may add to success rolls(1 time a combat) -this spell must be cast in the first 6 melee's causinf searing slashes to storm about all enemies in a 20ft area 1D8 damage each then caster may next attack melee attempt to gather several slashes(2 attack roll wins) and cast at 1 enemy 4D6 at 1D8+3 inflicting 5D8 damage [/QUOTE]
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anybody play original AD&D anymore:spells
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