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*Pathfinder & Starfinder
anybody play original AD&D anymore:spells
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<blockquote data-quote="Felikeries" data-source="post: 1322339" data-attributes="member: 15359"><p>some notes some copier stuff,i have some inetersting ties with the beginings of D&D the information is real,the book itself was not derived as DMG or PM but one book,that also was black covered with D&D written on it</p><p></p><p>another class.....(there were 5 special classes made before the material was taken away)</p><p></p><p>MAZI FIGHTER</p><p>- +1D20 hp 1to 5 +3D10 6to 10</p><p>- after 4th level dungeons etc +1D20 damage,+1D20 hp recovery(potionsetc)</p><p>- only plate and chain</p><p>- 1 weapon every 4 levels(newly chosen) +1 attack +1D6 damage</p><p>- +4 against poisen,disease etc</p><p>- +1 1 traite</p><p>- enemies with -5 &or +5 or more,(player)when using 4D6 or more original damage weapons or more +&- don't count(note -# on monster stat was how much extra damage didn't count,and +#was how much refurbished hp a damge)</p><p>- +100 gp cost village healing</p><p>- magic weapons obtained with less than +10dmg may choose +1D20+5</p><p>- -5hp extra a round portal use</p><p>- no treasure spells</p><p></p><p>i have nearly every rule and quite a few spells,if any arguement or interest for these stats are anybody's reticue</p></blockquote><p></p>
[QUOTE="Felikeries, post: 1322339, member: 15359"] some notes some copier stuff,i have some inetersting ties with the beginings of D&D the information is real,the book itself was not derived as DMG or PM but one book,that also was black covered with D&D written on it another class.....(there were 5 special classes made before the material was taken away) MAZI FIGHTER - +1D20 hp 1to 5 +3D10 6to 10 - after 4th level dungeons etc +1D20 damage,+1D20 hp recovery(potionsetc) - only plate and chain - 1 weapon every 4 levels(newly chosen) +1 attack +1D6 damage - +4 against poisen,disease etc - +1 1 traite - enemies with -5 &or +5 or more,(player)when using 4D6 or more original damage weapons or more +&- don't count(note -# on monster stat was how much extra damage didn't count,and +#was how much refurbished hp a damge) - +100 gp cost village healing - magic weapons obtained with less than +10dmg may choose +1D20+5 - -5hp extra a round portal use - no treasure spells i have nearly every rule and quite a few spells,if any arguement or interest for these stats are anybody's reticue [/QUOTE]
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anybody play original AD&D anymore:spells
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