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Anybody played BESM D20 yet?
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<blockquote data-quote="teitan" data-source="post: 1048418" data-attributes="member: 3457"><p>I bought BESM D20 off of a friend, he wanted the Limited Edition one and it hadn't come in and when it did, I got it. I own the revised Second Edition BESM as well. Honestly, I like this version quite a bit. It does have a different feel to it than standard BESM (let us call the D20 version AD20), more like a video game than a cartoon or comic book series. (note, I WILL NOT get into a debate over the differences between anime and cartoons and comic books and manga. IT IS AN ARTIFICIAL CONSTRUCT USED TO DIFFERENTIATE BY PEOPLE WHO WANT TO SEEM MORE SOPHISTICATED IN THEIR PLEASURES. Pooty on them)</p><p></p><p>ANYWAY... I think a lot of this stuff could be easily ported over to DnD IF you want a more cinematic game, which I know a lot of people want after years and years of microtactics in D20 or ADnD. I can not believe people are bit-hing about GOO making this book because it is a great BRIDGE product. Most people who play D20 are newbies, DnD is a real newbie game. I am not saying DnD is for noobs or sux or anything of the sort. What I am saying is that DnD is the beginning of most people RPG careers. With this product I think GOO is doing what most companies who create D20 versions of their games are doing, creating a bridge product to other styles of Roleplaying games. </p><p></p><p>What BESM D20 does for GOO is that the kid who LOVES playing DnD goes into the store, see BESM D20 and picks it up thinking "Yeah, ballz nasty" and picks it up. he plays it, loves it and decides to look more at this BESM stuff... well hellfire, there is a whole lot more with a keen new system he has never tried before. the market for GOO just got expanded and all because BESM D20 introed him to a new style of play in a much easier manner than going from D20 to BESM Tri-Stat. There was a smaller learning curve and with the experience of building point based characters he has a better grasp of point based systems, allowing for a smoother transition into point based systems like BESM, Hero, GURPS etc.</p><p></p><p>ALright, here is another point. SOOOOOOO many people bit-h about how this D20 game based on this novel line sux. It doesn't feel like World X. They tried to shoehorn the setting into D20 blah blah blah. Well GOO made D20 work for Anime, not Anime work for D20. I don't think this game should carry the D20 system logo because it is better served with just the OGL but GOO made their decision. We praise Green Ronin for the excellent Mutants & Masterminds because they made the system work for the genre and yet we are booing GOO for making the system work for the genre as well? That is just bullocks. GOO did an excellent job on this book... well, except for DYnamic Sorcery, that is just a glimmer of the glory that was DS in Tri-Stat...</p><p></p><p>Edit: Lastly, the DnD and D20 Modern class breakdowns were just how to break the classes down for use in BESM, not the other way around. They are also examples of how the rules can be used to create these sorts of characters. </p><p></p><p>As to Constructs as a race, the point buy nature of the game eliminates the need for level adjustments. It just costs you more points to play a construct character, you won't have as many nifty Special Attacks or some such because you had to burn all your points on the construct race... Notice how you get bonus points for playing a Half-Orc?</p><p></p><p>jason</p></blockquote><p></p>
[QUOTE="teitan, post: 1048418, member: 3457"] I bought BESM D20 off of a friend, he wanted the Limited Edition one and it hadn't come in and when it did, I got it. I own the revised Second Edition BESM as well. Honestly, I like this version quite a bit. It does have a different feel to it than standard BESM (let us call the D20 version AD20), more like a video game than a cartoon or comic book series. (note, I WILL NOT get into a debate over the differences between anime and cartoons and comic books and manga. IT IS AN ARTIFICIAL CONSTRUCT USED TO DIFFERENTIATE BY PEOPLE WHO WANT TO SEEM MORE SOPHISTICATED IN THEIR PLEASURES. Pooty on them) ANYWAY... I think a lot of this stuff could be easily ported over to DnD IF you want a more cinematic game, which I know a lot of people want after years and years of microtactics in D20 or ADnD. I can not believe people are bit-hing about GOO making this book because it is a great BRIDGE product. Most people who play D20 are newbies, DnD is a real newbie game. I am not saying DnD is for noobs or sux or anything of the sort. What I am saying is that DnD is the beginning of most people RPG careers. With this product I think GOO is doing what most companies who create D20 versions of their games are doing, creating a bridge product to other styles of Roleplaying games. What BESM D20 does for GOO is that the kid who LOVES playing DnD goes into the store, see BESM D20 and picks it up thinking "Yeah, ballz nasty" and picks it up. he plays it, loves it and decides to look more at this BESM stuff... well hellfire, there is a whole lot more with a keen new system he has never tried before. the market for GOO just got expanded and all because BESM D20 introed him to a new style of play in a much easier manner than going from D20 to BESM Tri-Stat. There was a smaller learning curve and with the experience of building point based characters he has a better grasp of point based systems, allowing for a smoother transition into point based systems like BESM, Hero, GURPS etc. ALright, here is another point. SOOOOOOO many people bit-h about how this D20 game based on this novel line sux. It doesn't feel like World X. They tried to shoehorn the setting into D20 blah blah blah. Well GOO made D20 work for Anime, not Anime work for D20. I don't think this game should carry the D20 system logo because it is better served with just the OGL but GOO made their decision. We praise Green Ronin for the excellent Mutants & Masterminds because they made the system work for the genre and yet we are booing GOO for making the system work for the genre as well? That is just bullocks. GOO did an excellent job on this book... well, except for DYnamic Sorcery, that is just a glimmer of the glory that was DS in Tri-Stat... Edit: Lastly, the DnD and D20 Modern class breakdowns were just how to break the classes down for use in BESM, not the other way around. They are also examples of how the rules can be used to create these sorts of characters. As to Constructs as a race, the point buy nature of the game eliminates the need for level adjustments. It just costs you more points to play a construct character, you won't have as many nifty Special Attacks or some such because you had to burn all your points on the construct race... Notice how you get bonus points for playing a Half-Orc? jason [/QUOTE]
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