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General Tabletop Discussion
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Anybody Use just the Core Rulebooks? Why? Why not?
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<blockquote data-quote="SWBaxter" data-source="post: 2098456" data-attributes="member: 27926"><p>I have an almost only "core rules" campaign written up, waiting for the day when I need to teach the game to a completely new group. It's PHB and DMG for all the player character stuff. For monsters, I'd be using critters from the MM, Necromancer's Tome of Horrors, and various homebrew critters, so that's the only non-core part.</p><p> </p><p>However, I haven't had a need for that campaign, and probably won't for the forseeable future. When I'm DMing for a more experienced group, I use a combination of core, third-party, and homebrew stuff that fits the campaign setting and theme. Total pagecount of stuff used is no bigger than just going core (actually, it's often smaller), but I do draw bits and pieces from a lot of different sources.</p></blockquote><p></p>
[QUOTE="SWBaxter, post: 2098456, member: 27926"] I have an almost only "core rules" campaign written up, waiting for the day when I need to teach the game to a completely new group. It's PHB and DMG for all the player character stuff. For monsters, I'd be using critters from the MM, Necromancer's Tome of Horrors, and various homebrew critters, so that's the only non-core part. However, I haven't had a need for that campaign, and probably won't for the forseeable future. When I'm DMing for a more experienced group, I use a combination of core, third-party, and homebrew stuff that fits the campaign setting and theme. Total pagecount of stuff used is no bigger than just going core (actually, it's often smaller), but I do draw bits and pieces from a lot of different sources. [/QUOTE]
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Anybody Use just the Core Rulebooks? Why? Why not?
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