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Anybody used vignettes in their games?
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<blockquote data-quote="lamia" data-source="post: 5424308" data-attributes="member: 93118"><p>I haven't tried this yet, but I'm thinking about it. </p><p></p><p>I have a group with 3 very dedicated players who have never missed a session, and 2 who do occasionally miss. Those 2 are married, so if one cancels the other won't be there either. But I like to still run something for those that are there, usually I'll just do a one-off with pre-generated folks to pick from.</p><p></p><p>I think tying a one-off to the campaign this way would be way more fun for them! I'll definitely have to give it a shot. Especially since it's fun to hear the recounts of what the absent folks missed. I'd just let the players re-cap for me, and see what exactly they found most important and what they completely missed.</p><p></p><p>Thanks for the thread, I've been trying to figure out a good way to handle absent player syndrome and I think this will be something my group will enjoy!</p></blockquote><p></p>
[QUOTE="lamia, post: 5424308, member: 93118"] I haven't tried this yet, but I'm thinking about it. I have a group with 3 very dedicated players who have never missed a session, and 2 who do occasionally miss. Those 2 are married, so if one cancels the other won't be there either. But I like to still run something for those that are there, usually I'll just do a one-off with pre-generated folks to pick from. I think tying a one-off to the campaign this way would be way more fun for them! I'll definitely have to give it a shot. Especially since it's fun to hear the recounts of what the absent folks missed. I'd just let the players re-cap for me, and see what exactly they found most important and what they completely missed. Thanks for the thread, I've been trying to figure out a good way to handle absent player syndrome and I think this will be something my group will enjoy! [/QUOTE]
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Anybody used vignettes in their games?
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