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Anyone converted the Sea Wolf to 3.5?
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<blockquote data-quote="Mortis" data-source="post: 2363721" data-attributes="member: 16284"><p>Now for the Lesser Seawolf</p><p> </p><p>Lesser Seawolf</p><p>Medium Humanoid (Shapechanger)</p><p>HD: 1d8+1 plus 2d8+4 (17 hp)</p><p>Initiative: </p><p>Human form: +4</p><p>Animal form: +6</p><p>Hybrid form: +6</p><p>Speed: </p><p>Human form: 30 ft.</p><p>Animal form: 20 ft., swim 40 ft.</p><p>Hybrid form: 30 ft.</p><p>AC: </p><p>Human form: 15 (+2 Natural, +3 Studded Leather), Touch 10, Flat-footed 15</p><p>Animal form: 17 (+2 Dex, +5 Natural), Touch 12, Flat-footed 15</p><p>Hybrid form: 17 (+2 Dex, +5 Natural), Touch 12, Flat-footed 15</p><p>Base Attack: +2</p><p>Grapple: </p><p>Human form: +4</p><p>Animal form: +5</p><p>Hybrid form: +5</p><p>Attack: </p><p>Human form: Longsword +3 melee (1d8+1/19-20)</p><p>Animal form: Bite +5 melee (1d6+3)</p><p>Hybrid form: Bite +5 melee (1d6+3)</p><p>Full Attack: </p><p>Human form: Longsword +3 melee (1d8+1/19-20)</p><p>Animal form: Bite +5 melee (1d6+3)</p><p>Hybrid form: Bite +5 melee (1d6+3) and 2 claws -1 melee (1d4+1) or longsword -1 melee (1d8+1)</p><p>Space/Reach: 5 ft. / 5 ft.</p><p>SA: </p><p>Human form: ---</p><p>Animal form: Curse of Lycanthropy, trip</p><p>Hybrid form: Curse of Lycanthropy</p><p>SQ: </p><p>Human form: Alternate form, hold breath, low-light vision, scent, seawolf empathy</p><p>Animal form: As human form plus Damage Reduction 10/silver</p><p>Hybrid form: As human form plus Damage Reduction 10/silver</p><p>Saves: </p><p>Human form: Fort +6, Ref +3, Will +2</p><p>Animal form: Fort +7, Ref +5, Will +2</p><p>Hybrid form: Fort +7, Ref +5, Will +2</p><p>Abilities: </p><p>Human form: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8</p><p>Animal form: Str 15, Dex 15, Con 14, Int 10, Wis 11, Cha 8</p><p>Hybrid form: Str 15, Dex 15, Con 14, Int 10, Wis 11, Cha 8</p><p>Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1, Swim +10</p><p>Feats: Improved Initiative, Iron Will*, Stealthy, Track*, Weapon Focus (Bite)</p><p>Environment: Cold Aquatic</p><p>Organization: Solitary, pair, or pack (4-16)</p><p>CR: 3</p><p>Treasure: Standard</p><p>Alignment: Always Neutral Evil</p><p>Advancement: By character class</p><p>Level Adjustment: +3</p><p> </p><p>Lesser seawolves in humanoid form have no distinguishing traits.</p><p> </p><p>COMBAT</p><p>In seawolf form, a lesser seawolf can trip just as a normal seawolf does. A lesser seawolf in hybrid form usually dispenses with weapon attacks, though it can wield a weapon and use its bite as a secondary natural attack.</p><p>Alternate Form (Su): A lesser seawolf can assume a bipedal hybrid form or the form of a seawolf. </p><p>Curse of Lycanthropy (Su): Any humanoid or giant hit by a lesser seawolf’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy.</p><p>Trip (Ex): A lesser seawolf in animal form that hits with a bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity.</p><p>If the attempt fails, the opponent cannot react to trip the lesser seawolf.</p><p>Seawolf Empathy (Ex): Communicate with seawolves, and +4 racial bonus on Charisma-based checks against seawolves.</p><p>Skills: *A lesser seawolf in hybrid or animal form gains a +4 racial bonus on Survival checks when tracking by scent.</p><p>The lesser seawolf presented here is based on a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.</p></blockquote><p></p>
[QUOTE="Mortis, post: 2363721, member: 16284"] Now for the Lesser Seawolf Lesser Seawolf Medium Humanoid (Shapechanger) HD: 1d8+1 plus 2d8+4 (17 hp) Initiative: Human form: +4 Animal form: +6 Hybrid form: +6 Speed: Human form: 30 ft. Animal form: 20 ft., swim 40 ft. Hybrid form: 30 ft. AC: Human form: 15 (+2 Natural, +3 Studded Leather), Touch 10, Flat-footed 15 Animal form: 17 (+2 Dex, +5 Natural), Touch 12, Flat-footed 15 Hybrid form: 17 (+2 Dex, +5 Natural), Touch 12, Flat-footed 15 Base Attack: +2 Grapple: Human form: +4 Animal form: +5 Hybrid form: +5 Attack: Human form: Longsword +3 melee (1d8+1/19-20) Animal form: Bite +5 melee (1d6+3) Hybrid form: Bite +5 melee (1d6+3) Full Attack: Human form: Longsword +3 melee (1d8+1/19-20) Animal form: Bite +5 melee (1d6+3) Hybrid form: Bite +5 melee (1d6+3) and 2 claws -1 melee (1d4+1) or longsword -1 melee (1d8+1) Space/Reach: 5 ft. / 5 ft. SA: Human form: --- Animal form: Curse of Lycanthropy, trip Hybrid form: Curse of Lycanthropy SQ: Human form: Alternate form, hold breath, low-light vision, scent, seawolf empathy Animal form: As human form plus Damage Reduction 10/silver Hybrid form: As human form plus Damage Reduction 10/silver Saves: Human form: Fort +6, Ref +3, Will +2 Animal form: Fort +7, Ref +5, Will +2 Hybrid form: Fort +7, Ref +5, Will +2 Abilities: Human form: Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 8 Animal form: Str 15, Dex 15, Con 14, Int 10, Wis 11, Cha 8 Hybrid form: Str 15, Dex 15, Con 14, Int 10, Wis 11, Cha 8 Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1, Swim +10 Feats: Improved Initiative, Iron Will*, Stealthy, Track*, Weapon Focus (Bite) Environment: Cold Aquatic Organization: Solitary, pair, or pack (4-16) CR: 3 Treasure: Standard Alignment: Always Neutral Evil Advancement: By character class Level Adjustment: +3 Lesser seawolves in humanoid form have no distinguishing traits. COMBAT In seawolf form, a lesser seawolf can trip just as a normal seawolf does. A lesser seawolf in hybrid form usually dispenses with weapon attacks, though it can wield a weapon and use its bite as a secondary natural attack. Alternate Form (Su): A lesser seawolf can assume a bipedal hybrid form or the form of a seawolf. Curse of Lycanthropy (Su): Any humanoid or giant hit by a lesser seawolf’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract lycanthropy. Trip (Ex): A lesser seawolf in animal form that hits with a bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the lesser seawolf. Seawolf Empathy (Ex): Communicate with seawolves, and +4 racial bonus on Charisma-based checks against seawolves. Skills: *A lesser seawolf in hybrid or animal form gains a +4 racial bonus on Survival checks when tracking by scent. The lesser seawolf presented here is based on a 1st-level human warrior and natural lycanthrope, using the following base ability scores: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. [/QUOTE]
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Anyone converted the Sea Wolf to 3.5?
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